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#1
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In general mobs follow specific paths for eqemu.
(I say "in general" because afaik all mobs follow specific paths, however as I am not an expert there may be some specific exceptions I am unaware of. This is clear from looking at the database) | ||
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Last edited by Vladesch; 08-03-2011 at 08:14 AM..
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#2
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Quote:
Looking at either the public DB or public branch of source isn't a clear representation of what you will encounter here. | |||
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#3
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Quite some time ago, I actually did submit a bug for mob pathing in the large burnt spot that is adjacent to the Giant Fort and a large crater (If you look it up, I mispelled "Burning" as "Buring").
That was a great place to pull to and kite in as needed. But the pathing is different here. Unfortunately, I agree with other posters who hazard a guess that providing the correct raw data is nearly impossible, and some dev_001 altering the pathing of several mobs to create such a safe spot seems almost as unlikely. And yet there is a dearth of places to solo at high levels. Burning Woods was always one of those places on Live - but it is unfortunately somewhat compromised on P99. Not complaining! Project 1999 is great and we are all indebted to the development crew -past and present - including the folks who created EQEmu.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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Last edited by mwatt; 08-03-2011 at 08:29 PM..
Reason: fixed typos - I need to start wearing glasses
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#4
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I hope when EQ Live is dead and gone that Sony would do the right thing and make their db data public domain for the open source community. I'm not gonna hold my breath on that however lol
__________________
- Lestan (Necromancer) - Tigurius (Magician) -
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