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#1
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Most tradeskills are pretty straightforward to skill up. I think the biggest thing is to stop tailoring at 158 or whatever wu's gets you to and take your chances on the combine there. It takes a lot less effort to gather the mats for multiple attempts than it does to continue raising tailoring past that point.
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P99: [60 Grandmaster] Carceret (Human) <Good Guys>
P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys> P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne> P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne> SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen> | ||
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#2
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These are all relatively simple, and pretty cheap to get to the appropriate skill levels with just merchant bought materials:
Baking at least 127 Brewing at least 168 Fletching at least 168 Pottery at least 162 (i never did any of the final firing, just destroyed the half fabricated items. you will lose less plat firing and selling it back to a merchant) Jewel craft is straightforward, vendor bought materials but gets pricey. If you have or are an enchanter, and you aren't in a hurry, enchant the metals for the combines as the sell back to merchant is actually better. Jewelcraft at least 162 Tailoring is the hidden monster. If you are a halfling you can do the cultural tailoring after wu's 158, but otherwise you are going to dump thousands in plats for any skill ups after by doing velious tailoring. as previously mentioned, you can just attempt the combines at 158, and if it fails you will have to collect the mats and try again. The 6th shawl has a higher tailoring combine than the 7th (162) but i expect you have read the guide and know this. i did enough arctic wyvern just to get to 163 for the 7th shawl combine to be trivial. Tailoring at least 208 | ||
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#3
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Quote:
Just try making it multiple times if you fail. I've done the Shawl quest on 2 characters so far. I failed once and succeeded twice. I might have been lucky, but the failure rate isn't so bad that you need 208 tailoring.
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