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#1
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Quote:
EDIT: Personally, I have 44% lifetime attendance since I joined DA over a year ago. I have the exact same percentage in TMO. My lifestyle leaves me that sort of playtime not just for batphones but general play... not much. I'd say a lot of the players in our guild are in a very similar boat (65%!) I work all week and do things at night and take a bit of a rest to play some EQ on the weekends where it's been too effing hot to be outside (pretty much the whole nation has been in this boat... EDIT: teehee I'm referring to the US sorry Euros. I forgot some people think we aren't the center of the world. GO AMURIKA). | |||
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Last edited by Aadill; 08-01-2011 at 10:13 AM..
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#2
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said it before, will say it again.
fix /guildwar fix the problem. if a third guild snakes the kill while TMO/TR are fighting, good job to guild3 the end. why so hard? | ||
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#3
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We get that you want guildwar and don't care about logic. You can stop posting in the thread now. | |||
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#4
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you cant poopsock if there's /guildwar..... i guess you could for about the ten minute window it would take me to murder the other guild, but 10min is a lot better than days on end. are u really sitting there pretending in your imaginary world that if /guildwar worked, that TMO and TR would just be sitting there at trak holding hands? one guild would be slewn, and then the winning guild would just not allow the losing guild to CR or loot up until after the mob dies. how is that really so hard for you to grasp? | |||
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