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#1
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This needs to be settled with an actual demonstration where DSM tries to keep up with Mage DPS for a couple hours straight. It will quickly become apparent that he is wildly overestimating his ability to sustain respectable DPS for more than a few minutes at a time, despite what his "math" says.
Example of DSM math: DSM: Did you know that Usain Bolt can run 100 meters in approximately ten seconds? Non-autist: Cool. DSM: By my calculations that means Usain Bolt can run from New York to Los Angeles in just 5.2 days. Non-autist: No man, that's not how that works. DSM: Clearly you just don't understand math. | ||
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#2
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This is a terrible straw man.
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#3
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#4
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Sorry you can't click buttons for a few hours.
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#5
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It's mental not physical you moron
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | ||
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#6
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Sorry you can't play games for more than an hour. If you're that bad at Everquest, your Mage DPS is going to suck too. If people still let you into their groups, they are fine with you doing bad DPS. It's really that simple. You can't have it both ways. You can't claim a group is looking to maximize DPS (and therefore are looking for a Mage) while simultaneously allowing you to slack off and be lazy at your DPS job.
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Last edited by DeathsSilkyMist; 08-24-2022 at 12:28 PM..
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#7
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Super accurate
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#8
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#9
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It's a good thing though. It shows everybody that you don't understand math problems, because you think a real life situation such as a runner running towards a specific location is the exact same thing as a video game where the math never changes, the rules are fixed, and it is a much simpler world. You are also expending a lot less energy as a whole. Running long distances is much harder and more complex than playing a video game for a few hours lol. When you can't win with evidence, you got back to trolling.
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Last edited by DeathsSilkyMist; 08-24-2022 at 12:50 PM..
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#10
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People are lazy, especially who play this game hehe. We look for the most efficient, laziest way to do something. That pretty much sums up human behavior in general. Why would I want to do an action every X seconds when I could be more lazy and do an action slower every Y seconds and still end up doing superior dps, even if the difference isn't gamebreaking? We also aren't all 14 years old anymore, we have jobs/lives/families and sometimes need to be semi-afk along with more distractions these days technologywise to be doing at the same time. Hell, I bet a lot of people are probably playing blue/green both at once, which results in even more lazy play when evaluated in isolation. For me, utility has extremely diminishing returns. DPS doesn't, because more DPS just means more kills/xp/loot. If I already have an enc/cleric, I'm taking a mage 100% of the time over a shaman if I don't need Torpor and I'd bet that if you took a fairly sizable sample of players, most shaman's will lose even more ground on dps compared to a mage as time went on due to the shaman needing to play at such a higher level for longer. You think that because this game is built on math/logic, that everything can be explained with math/logic. This is your biggest fallacy, because everything changes in application given how diverse humans are. | |||
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