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#1
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List was overall an epic fail unless you had a lot of friends who wanted to account share to camp the 40 hour item drop or whatever so you could sleep. If they figured out a way to disable account sharing for lists that would make it more fair to the entire population.
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Hey CSR When Will PNP Rule 14 Be Enforced?
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#2
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#3
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But if you just play like a normal person (ie. login when you want to play and logout when you don't) you also have chances to win the item, based on how long you play. This both fits the spirit of the game better (no one on live was ever guaranteed anything as a reward for sitting in the game for a long time: it was always a random chance at whatever camp) and it eliminates the issues of /list 1.0, making it viable for normal/sane solo players.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#4
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I think the /list system as implemented was the best possible solution, even though yes some people are gonna game it by account sharing. It's still MUCH better than allowing the poopsock guild to just say fuck you to the rest of the server by passing the camp off the guildies forever until the items stop dropping. One thing that might make it fairer would simply be that if you log out\switch accounts you get booted from the list. Yes this would also be unfair to the occasional person who loses connection, but honestly in the modern age that almost never happens unless the power goes out or something, and p99 generally only crashes while zoning so that wouldn't be an issue at a list camp where you're just in one zone for a long time. So at least in this system, the unfair thing would happen very infrequently. | |||
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Last edited by Ooloo; 08-06-2022 at 12:12 PM..
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#5
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#6
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Nothing else in this game is guaranteed ... you don't get to sit at the mushroom king camp for X hours and get handed a Fungi Tunic, do you? Why should items that are so good, they got removed from the game, be guaranteed ... when a Fungi Tunic isn't?
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#7
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The entire spirit of the game that attracts this niche playerbase is that not everyone gets a participation trophy. Some people cynically think that means everyone has a mindset of wanting to deny others, when I think it's more that they want to actually feel some sense of achievement for doing something hard. | |||
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#8
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And remember, the whole reason we have /list in the first place is that GMs don't have time to manage lists ... but if the GM's don't have time to manage lists, I highly doubt they have the time it would take research and find account sharers. Just making /list a random chance is elegant in its simplicity: it solves everything in a classic-ish way ... except for people wanting a guarantee for their time spent (and I would argue those people are playing the wrong game).
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#9
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#10
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---------------------------------------- That being said, I regard our defacto reality here as representing a sort of compromise: Anyone can, without serious hurdles, obtain sufficient stuff to let their characters do the jobs they're meant to do throughout virtually the entire game. That's good enough for me. "Participation trophies" or "welfare gear" or whatever derogatory term you want to call it by very much exists--it's called thurgadin armor (or its non-set equivalents). The folks who built this game made sure people could get the stuff needed for their characters to function, without being blocked. The high-end pixels that people argue and bicker so vehemently over are largely optional fluff. So let 'em argue and bicker. The folks who quit because they can't get that type of stuff are, I think, obsessing over unneeded stuff to an excessive degree and getting themselves bent out of shape over nothing of import. Danth | |||
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