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EQ retail - Highly commercialized product. - One expansion after another resulting in bloatware and the destruction of previous expansion(s). - Pay to play - Pay to 'win' - Time sink - Solo/group/raid class system...no friends? Don't want to play with strangers? Don't want to play with show-offs? Introvert? Don't want to spend your evenings raiding for crappy cookie cutter loot? The devs say you're low class and don't deserve much in life. - Alternative Advancement system - EULA - Repetitive gameplay - kill, loot, kill, loot, kill, loot - First comers have permanent advantage over new players - Promotes begging - Promotes rat race mentality - Ongoing class and race tweaking - Pointless treadmill - Popular due to real life restrictions (health and money limitations) P99 - Emulated version of 'classic' EQ - Intellectual property theft - Free to play (requires internet connection ($)) - 2 expansions - Archaic UI - Login issues - Crashing issues - Unbalanced races and classes - Pre-nerf items - No progress at 60 - Limited number of hunting grounds - No sci-fi expansion - No Beast Lords - EC tunnel is more like the Bazaar than classic EC tunnel - Time sink - Min/max heaven - Evil bias - Anti-human bias - Solo/group/raid class system...no friends? Don't want to play with strangers? Don't want to play with show-offs? Introvert? Don't want to spend your evenings raiding for crappy cookie cutter loot? The devs say you're low class and don't deserve much in life. - Play 'fair' policy - Repetitive gameplay - kill, loot, kill, loot, kill, loot - First comers have permanent advantage over new players - Promotes begging - Promotes rat race mentality - Pointless treadmill - Popular due to real life restrictions (health and money limitations) P99 Green - Rip off prices | |||
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Last edited by Elfminster; 07-22-2022 at 01:26 PM..
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