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#10
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Quote:
Funny thing about that is, from a business standpoint, it probably worked very well. I was in lower guk on bertoxx the night before Kunark went live and it was packed. Everybody who had been playing plus people who'd taken a break all back jazzed for the new content with everyone chatting about it in ooc. There was a minority but not small number of people insisting that it was not going to be a big deal and they were saving their money. After a week of Gem Encrusted Rings falling from the sky you heard none of that again. You might run into someone waiting because of performance issues or something, but nobody took a pass on anything related to content once word got out about the loot that was dropping, much less showing up in EC tunnel. What's really funny is more than one of these devs said that the original bar for success was considered 75k players sustained for a year then they expected to just be making a new game. Then, with Kunark, that was going to be the expansion then they were going to make a new game. That mudflation sells game and expansion boxes tho, evidently.
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Last edited by Weekapaug; 05-16-2022 at 06:27 AM..
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