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#1
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#2
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Quote:
Some Torven highlights Charm, Lull NPC Double Attack / Dual Wield (big one) Melee Combat routines Basically, if you log on stock EQEmu now, it's like a slap across the face how classic it feels compared to p99. Holy crap, NPCs equip their dropped items. Whoa, mobs have different delay per hand and don't quad every round. Statue doesn't quad at ALL unless he has two weapons. (due to his low level). Sontalak with Exquisite fast weapons can quad, each weapon swings individually. Feshlak with his Staff can proc it. On and on. Oh, and don't even get me started on Channeling. On p99 we've just come to accept casting with mobs beating us in the face. Yeah, no. Back to kiting and helping your groupmates. It's fun.
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alksley <rampage> / <awakened> / <TSS>
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#3
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I would say the biggest difference is probably the lack of stamina being calculated per melee swing honestly. Early days the server had less than 20 melee characters online at any given time, 3 swings and you were out of stamina. Shame the weapon weight/stamina drain per swing was never able to be corrected, and instead was just dropped. I feel that is the biggest early change that signaled the direction the server was going.
To be clear though, I enjoyed playing here as it was, and appreciate all the work that has gone into the server.
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Valeria Azurewraith - 34 Dark Elf Necromancer
Valeris Azurewraith - 54 Dark Elf Shadowknight Officer of Auld Lang Syne | ||
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