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  #1  
Old 03-23-2023, 07:34 PM
DeliciousHalflings DeliciousHalflings is offline
Kobold


Join Date: Jan 2022
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Yeah to be fair its hard to get in a group as a rogue too for that reason.
I'm gonna be maining Druid and will gladly aggro kite with a Rogue duo when I get lonely. Rogues are just a DoT that can die.
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  #2  
Old 03-23-2023, 11:25 PM
socialist socialist is offline
Kobold


Join Date: Nov 2011
Posts: 167
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On a fresh server, there's such an incredible shortage of tanks that nobody will give a flying fuck about the XP penalty. Even as a ranger, which was what I rolled on day 1 of green, I don't think I spent more than five or ten minutes LFG at any given time for the first month. It's the same thing right now pre-50, by the way. Try leveling a char lately? There will be literal entire days where you go from group to group and gain multiple levels in your 30s without ever having a tank. At best you'll have a monk, and even that is kind of uncommon because 75% of the people who make monks now are fungi twinks who just solo to 45ish.

Playing any tank class on a fresh server is like being the sole girl at a 90s LAN party. You'll get tells non-stop asking if you want to join groups. You have to go anon when you're busy so you can get some peace and quiet. Doubly so if you're a hybrid, because warriors kind of blow unless there's an earth pet. And since everyone's probably wearing banded at best for the first several weeks, and heals do a fraction of anyone's health bar, rangers are pretty much the best tanks until the plate-wearers start getting some real gear. The ability to hold aggro, provide snare in the process, and pull with Harmony in Unrest/MM/HK/CT, all while tanking every bit as well as a warrior, is just straight overpowered.

Nobody will ever even mention the XP penalty. Same goes for the knights, though they're so rare that it barely matters. The odds of having even two hybrids in a group are miniscule, and I don't think I saw three hybrids in one group through all of classic.
Last edited by socialist; 03-23-2023 at 11:36 PM..
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  #3  
Old 03-27-2023, 01:39 AM
Natewest1987 Natewest1987 is offline
Sarnak


Join Date: Sep 2019
Posts: 300
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Quote:
Originally Posted by socialist [You must be logged in to view images. Log in or Register.]
Nobody will ever even mention the XP penalty. Same goes for the knights, though they're so rare that it barely matters. The odds of having even two hybrids in a group are miniscule, and I don't think I saw three hybrids in one group through all of classic.
The only time I can remember there not being drama about a hybrid being in a party during the early days of the server, was when the hybrid was the one who actually made the group. And even then, there were a lot of shady comments made in tells about how to get rid of them. So my experience was vastly different.
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  #4  
Old 03-27-2023, 11:43 AM
drackgon drackgon is offline
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Join Date: Aug 2016
Location: Sipping on Jar of Tears
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Quote:
Originally Posted by Natewest1987 [You must be logged in to view images. Log in or Register.]
The only time I can remember there not being drama about a hybrid being in a party during the early days of the server, was when the hybrid was the one who actually made the group. And even then, there were a lot of shady comments made in tells about how to get rid of them. So my experience was vastly different.
I should of said the same thing in reply to Socialist. Dude I was SK main, unless I formed the PuG/random made group I didnt get invited and was told that tons of times(PS ty crank gnome warrior earlier green who would defend 2 tank groups aka me as puller). And even then I was constantly asked how long do I plan on staying, so they could rep me ASAP. I had a ton of groups that Id be puller and or tank and the group leader would randomly invite a pally or ranger something. And low and behold group would fall apart right after because of crap XP. I even remember a time in Lguk we owned all of named camps exe/Cav/etc camps in that hall for hours, . Moment they repped a dps with a ranger. 2 others screamed at group leader for it and also left.

I am thinking socialist leveled his hybrid at like a snail pace, bc in 20s-40s it was brutal as an Hybrid. We were treated like ass.
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  #5  
Old 03-28-2023, 03:12 AM
Coridan Coridan is offline
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Join Date: Feb 2010
Posts: 654
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Quote:
Originally Posted by drackgon [You must be logged in to view images. Log in or Register.]
I should of said the same thing in reply to Socialist. Dude I was SK main, unless I formed the PuG/random made group I didnt get invited and was told that tons of times(PS ty crank gnome warrior earlier green who would defend 2 tank groups aka me as puller). And even then I was constantly asked how long do I plan on staying, so they could rep me ASAP. I had a ton of groups that Id be puller and or tank and the group leader would randomly invite a pally or ranger something. And low and behold group would fall apart right after because of crap XP. I even remember a time in Lguk we owned all of named camps exe/Cav/etc camps in that hall for hours, . Moment they repped a dps with a ranger. 2 others screamed at group leader for it and also left.

I am thinking socialist leveled his hybrid at like a snail pace, bc in 20s-40s it was brutal as an Hybrid. We were treated like ass.
I had the opposite experience. I was only refused a group twice on my SK for being an SK. Most of the time I would log on and get tells from all over asking me to join them because tanks were so rare. Maybe I just had a better reputation than you? Grouping is just networking.
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  #6  
Old 03-23-2023, 11:29 PM
Trexller Trexller is offline
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Join Date: Dec 2012
Posts: 5,365
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how about rogean just pulls the plug on EQEMU and you all go touch grass
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  #7  
Old 03-24-2023, 05:38 PM
brokenkiller brokenkiller is offline
Sarnak


Join Date: Aug 2010
Posts: 215
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Root fixes aggro issues, just have the tank be closest.
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  #8  
Old 03-24-2023, 05:40 PM
Trexller Trexller is offline
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Quote:
Originally Posted by brokenkiller [You must be logged in to view images. Log in or Register.]
Root fixes aggro issues, just have the tank be closest.
why can't we just have a game that works right
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  #9  
Old 03-24-2023, 06:24 PM
socialist socialist is offline
Kobold


Join Date: Nov 2011
Posts: 167
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Quote:
Originally Posted by brokenkiller [You must be logged in to view images. Log in or Register.]
Root fixes aggro issues, just have the tank be closest.
Unless it's an earth pet, it's super inconvenient to keep all mobs rooted 100% of the time while everyone's DPSing them. Huge mana burden and root breaks constantly, especially at lower levels where you aren't necessarily 10 levels above a blue mob.
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  #10  
Old 03-24-2023, 07:01 PM
PatChapp PatChapp is offline
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Join Date: Jul 2021
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Quote:
Originally Posted by socialist [You must be logged in to view images. Log in or Register.]
Unless it's an earth pet, it's super inconvenient to keep all mobs rooted 100% of the time while everyone's DPSing them. Huge mana burden and root breaks constantly, especially at lower levels where you aren't necessarily 10 levels above a blue mob.
At low levels you just let agro bounce a bit,who cares.
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