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Old 01-20-2022, 06:48 PM
Samoht Samoht is offline
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Most drops aren't 100%. How do you know they're getting the items they need?
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  #2  
Old 01-20-2022, 07:26 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Most drops aren't 100%. How do you know they're getting the items they need?
I don't think OP was implying they always get a drop. He probably just saw a hand off occur when it did happen. If a group of players (such as a guild) are camping something 24/7 and simply switch who is playing the character, then yeah they will be handing off the drops to another player in their guild so they can stay at the camp. This is how the Shiny Brass Idol camp works, for example. Typically someone would stay at the camp after a drop occurred, and ask in guild chat for a pickup ASAP from either a Druid/Wizard, or a nearby mule character.

Even if the item isn't lore, you would ideally put as much stuff on this shared character as possible (clickies, drink, spell reagents, etc.) to maximize the time between needing new stuff, so bag space is probably limited.

Unfortunately on a non-instanced server, this behavior isn't against the rules. If people have the time to camp the item, then they get to camp the item. The only way you can probably get a chance at the camp is if you watch the camp and catch the player being AFK for too long. I don't believe you can be AFK at a camp for too long and continue to claim it. Obviously give the player like 5-10 minutes to respond first, as people do need to use the bathroom. But if they are AFK for like 30 minutes straight, then you can take the camp. They will complain of course, but the rules state that you can't AFK camp. You should ideally record the player being AFK for 30 minutes and not killing the mob, so you can use it as evidence if elf lawyering is needed. You do not want to be the one that gets punished for camp stealing.
Last edited by DeathsSilkyMist; 01-20-2022 at 07:42 PM..
  #3  
Old 01-20-2022, 09:20 PM
Zenren Zenren is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I don't think OP was implying they always get a drop. He probably just saw a hand off occur when it did happen. If a group of players (such as a guild) are camping something 24/7 and simply switch who is playing the character, then yeah they will be handing off the drops to another player in their guild so they can stay at the camp. This is how the Shiny Brass Idol camp works, for example. Typically someone would stay at the camp after a drop occurred, and ask in guild chat for a pickup ASAP from either a Druid/Wizard, or a nearby mule character.

Even if the item isn't lore, you would ideally put as much stuff on this shared character as possible (clickies, drink, spell reagents, etc.) to maximize the time between needing new stuff, so bag space is probably limited.

Unfortunately on a non-instanced server, this behavior isn't against the rules. If people have the time to camp the item, then they get to camp the item. The only way you can probably get a chance at the camp is if you watch the camp and catch the player being AFK for too long. I don't believe you can be AFK at a camp for too long and continue to claim it. Obviously give the player like 5-10 minutes to respond first, as people do need to use the bathroom. But if they are AFK for like 30 minutes straight, then you can take the camp. They will complain of course, but the rules state that you can't AFK camp. You should ideally record the player being AFK for 30 minutes and not killing the mob, so you can use it as evidence if elf lawyering is needed. You do not want to be the one that gets punished for camp stealing.
This is what I'm talking about. I wont shame people by naming the camps, but there are items required for raiding and currently one guild is 24/7 spawn camping several of those items. There is absolutely no chance to get these items that significantly help unless they decide to sell them, and because they own the camp, they also dictate the price of this item. Seems shady and I'm 100% certain it wasn't allowed because my brother actually had to give up a camp due to a complaint of monopolization, because he would grab the same camp and just stay there constantly, using a timer to let him know when the mob would pop, then hand off the item to my other brother when he got it. We were younger then, but still I'm 100% certain that's what's happening here. The question I guess is whether anything will be done about it.
  #4  
Old 01-20-2022, 09:27 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Zenren [You must be logged in to view images. Log in or Register.]
This is what I'm talking about. I wont shame people by naming the camps, but there are items required for raiding and currently one guild is 24/7 spawn camping several of those items. There is absolutely no chance to get these items that significantly help unless they decide to sell them, and because they own the camp, they also dictate the price of this item. Seems shady and I'm 100% certain it wasn't allowed because my brother actually had to give up a camp due to a complaint of monopolization, because he would grab the same camp and just stay there constantly, using a timer to let him know when the mob would pop, then hand off the item to my other brother when he got it. We were younger then, but still I'm 100% certain that's what's happening here. The question I guess is whether anything will be done about it.
There are no anti-monopoly rules on this server as far as I am aware for normal camps, only AFK rules. On a non-instanced server, camps are contested, that is how it works. If you make rules to prevent this, that is basically a rotation, and you might as well just become an instanced server at that point.

The only anti-monopoly rules I can think of are the /list system on Green to give more people a shot at legacy items, and Bag Limits for certain raid bosses. There are also occasionally server-wide raid events where content is distributed amongst guilds, so casual players get a shot at raiding, see https://www.project1999.com/forums/s...34#post3407634 for an example of that.

Guilds do lose camps like these on occasion when the person camping the item has to log out, and nobody replaces them. Sometimes the person camping the item does something like fall asleep lol, and when people notice they are AFK for too long, they take over.

You just have to be patient and try to pounce on these breaks in the camp, which do occur from time to time.
Last edited by DeathsSilkyMist; 01-20-2022 at 09:38 PM..
  #5  
Old 01-21-2022, 01:41 AM
cd288 cd288 is offline
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Quote:
Originally Posted by Zenren [You must be logged in to view images. Log in or Register.]
This is what I'm talking about. I wont shame people by naming the camps, but there are items required for raiding and currently one guild is 24/7 spawn camping several of those items. There is absolutely no chance to get these items that significantly help unless they decide to sell them, and because they own the camp, they also dictate the price of this item. Seems shady and I'm 100% certain it wasn't allowed because my brother actually had to give up a camp due to a complaint of monopolization, because he would grab the same camp and just stay there constantly, using a timer to let him know when the mob would pop, then hand off the item to my other brother when he got it. We were younger then, but still I'm 100% certain that's what's happening here. The question I guess is whether anything will be done about it.
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  #6  
Old 01-21-2022, 10:38 AM
Samoht Samoht is offline
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Quote:
Originally Posted by Zenren [You must be logged in to view images. Log in or Register.]
This is what I'm talking about. I wont shame people by naming the camps, but there are items required for raiding and currently one guild is 24/7 spawn camping several of those items. There is absolutely no chance to get these items that significantly help unless they decide to sell them, and because they own the camp, they also dictate the price of this item. Seems shady and I'm 100% certain it wasn't allowed because my brother actually had to give up a camp due to a complaint of monopolization, because he would grab the same camp and just stay there constantly, using a timer to let him know when the mob would pop, then hand off the item to my other brother when he got it. We were younger then, but still I'm 100% certain that's what's happening here. The question I guess is whether anything will be done about it.
*two guilds

Because if you're talking about idols and scepters, when one guild leaves, you find that the other has been monitoring them the entire time and swoops in to take the camp.

But your original complaint is moot because these items aren't necessary for anybody in any role other than these two guilds, and one of those guilds doesn't even use the correctly.
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #7  
Old 01-21-2022, 12:01 PM
cd288 cd288 is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
*two guilds

Because if you're talking about idols and scepters, when one guild leaves, you find that the other has been monitoring them the entire time and swoops in to take the camp.

But your original complaint is moot because these items aren't necessary for anybody in any role other than these two guilds, and one of those guilds doesn't even use the correctly.
I think he's arguing that another guild can't effectively compete with the top 1 or 2 guilds when they can't get access to the meta raiding tools
  #8  
Old 01-28-2022, 09:05 AM
starkind starkind is offline
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The effort people put into camping unnecessary items in this game is insane and ruins my immersion. It's rly sad what you have all done to this great game.
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