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Old 07-21-2011, 02:35 PM
Nedala Nedala is offline
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Originally Posted by Zereh [You must be logged in to view images. Log in or Register.]
LOL So we should all just move aside and let you have every mob? Because that's fun for whom exactly? You?
No you dumbfuck you should get a leadership thats not actually retarded so you have a chance to win one or another mob without camping it's spawnpoint. Seriously you have a huge zergforce aviable and still can't compete other than poopsocking, its just sad.

I agree with whoever said make all raidmobs 100% random tho, that would be epic. Also WTB more full server repops like in the first few months of kunark.
  #2  
Old 07-21-2011, 02:44 PM
Fazlazen Fazlazen is offline
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Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
No you dumbfuck you should get a leadership thats not actually retarded so you have a chance to win one or another mob without camping it's spawnpoint. Seriously you have a huge zergforce aviable and still can't compete other than poopsocking, its just sad.

I agree with whoever said make all raidmobs 100% random tho, that would be epic. Also WTB more full server repops like in the first few months of kunark.
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Old 07-21-2011, 03:01 PM
Daldolma Daldolma is offline
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Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
I agree with whoever said make all raidmobs 100% random tho, that would be epic. Also WTB more full server repops like in the first few months of kunark.
That'd be me.

I honestly don't see what the issue would be. Are that many people really going to bitch and moan about 2 Trak spawns in 2 days, and no Sathir for a week? Get over it. At least you know that if you're in a capable guild and a mob pops prime time, you've got as good a shot as anyone at the mob. You just need to haul ass. As things currently stand, unless you've got 40 unemployed guildies that can park one toon and wait for a batphone at any time of day, you're fucked.

It'd also disincentivize these massive clusterfucked alliances. With complete random spawns, mobilization would be at a premium -- meaning 60-man raid forces would be too big and slow to compete in most cases. There'd finally be a reason for smaller, quality-based guilds to exist and continue to exist without merging. Obviously some guilds would still dominate, but they'd do it because of skill and speed, not raw numbers. There'd be actual value in being able to do mobs with fewer members, since it'd be faster. Parity would also have people weighing the value of remaining in a dominant guild and being 14th in line for an item or joining/starting a newer, smaller guild where they'd still have a shot at the same mobs, but would be closer to the top of the food chain.

Just sayin'.
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Old 07-21-2011, 03:02 PM
quido quido is offline
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Everybody wants a set of rules/considerations that benefits them the most.
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  #5  
Old 07-21-2011, 03:12 PM
Bruman Bruman is offline
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Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Everybody wants a set of rules/considerations that benefits them the most.
It's like humans are selfish or something, crazy right?
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Leapfrogging is a dick move. It's not about "rules" or "ZOMG IT HAPPENED ON MY SERVER ITS FAIR".
Truth.
  #6  
Old 07-21-2011, 03:16 PM
Nedala Nedala is offline
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Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
That'd be me.

I honestly don't see what the issue would be. Are that many people really going to bitch and moan about 2 Trak spawns in 2 days, and no Sathir for a week? Get over it. At least you know that if you're in a capable guild and a mob pops prime time, you've got as good a shot as anyone at the mob. You just need to haul ass. As things currently stand, unless you've got 40 unemployed guildies that can park one toon and wait for a batphone at any time of day, you're fucked.

It'd also disincentivize these massive clusterfucked alliances. With complete random spawns, mobilization would be at a premium -- meaning 60-man raid forces would be too big and slow to compete in most cases. There'd finally be a reason for smaller, quality-based guilds to exist and continue to exist without merging. Obviously some guilds would still dominate, but they'd do it because of skill and speed, not raw numbers. There'd be actual value in being able to do mobs with fewer members, since it'd be faster. Parity would also have people weighing the value of remaining in a dominant guild and being 14th in line for an item or joining/starting a newer, smaller guild where they'd still have a shot at the same mobs, but would be closer to the top of the food chain.

Just sayin'.
The only problem i see with it is you would have to track a lot and all mobs. Simple solution: serverwide message when a raidmob spawns, yess!! imagine the fun!

But not classic, so i doubt it will ever be considered [You must be logged in to view images. Log in or Register.]
  #7  
Old 07-21-2011, 03:19 PM
Bruman Bruman is offline
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Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
But not classic, so i doubt it will ever be considered [You must be logged in to view images. Log in or Register.]
Because variance is?
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Quote:
Originally Posted by Bruman View Post
Leapfrogging is a dick move. It's not about "rules" or "ZOMG IT HAPPENED ON MY SERVER ITS FAIR".
Truth.
  #8  
Old 07-21-2011, 03:32 PM
Shiftin Shiftin is offline
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Originally Posted by Bruman [You must be logged in to view images. Log in or Register.]
Because variance is?
I wrote literally pages on this when this topic came up less than 2 months ago, but yes, variance existed on live. It didn't exist to this degree, more like 6-12 hours for most mobs, but it did exist. That window has been extended to keep GMs from having to intervene at every encounter. This way guilds don't sit on top of a mobs spawn point, simultaneously engage on a pop and petition about who had first aggro 3x a week anymore.
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  #9  
Old 07-21-2011, 03:41 PM
Bruman Bruman is offline
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Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
I wrote literally pages on this when this topic came up less than 2 months ago, but yes, variance existed on live. It didn't exist to this degree, more like 6-12 hours for most mobs, but it did exist. That window has been extended to keep GMs from having to intervene at every encounter. This way guilds don't sit on top of a mobs spawn point, simultaneously engage on a pop and petition about who had first aggro 3x a week anymore.
I understand it, I was just addressing the "no way they'd do something that's not 100% classic" thought. It's an extremely rare exception, but never say never.

Not to say that I think they'd go so far as global announcements, lol.
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Quote:
Originally Posted by nilbog View Post
Quote:
Originally Posted by Bruman View Post
Leapfrogging is a dick move. It's not about "rules" or "ZOMG IT HAPPENED ON MY SERVER ITS FAIR".
Truth.
  #10  
Old 07-21-2011, 03:46 PM
Ektar Ektar is offline
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Raid rule discussion
Raid rule discussion
Raid rule discussion
Raid rule discussion
Raid rule discussion
Raid rule discussion
Raid rule discussion
Raid rule discussion
Raid rule discussion

And this is just from the last page of the 9 pages that came up on the search.
Search: Raid rules

not to say this has been done before, but it's been done before. let's get back to talking about my place in p99 history.
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