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#1
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#2
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Can you explain this? Is there some quest that wakes him up and makes him killable?
__________________
"Anger is
ne letter short of danger." --Unknown | |||
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#3
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#4
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It will likely come down to who can key up the fastest and get the Warders on farm status to get as much loot out of them and keep the others from attempting the ones you leave up. On live our server had a consensus to leave at least one Warder up at all times. Went out the window once the #2-4 guilds started getting more ST keys, so guild #1 woke him up. | |||
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#5
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All 4 warders drop primals and a few unique items. As raid guilds you have to pick which warder lives each week so you can keep it on farm status (once you get killing the hard warder down to a science. http://eqbeastiary.allakhazam.com/search.shtml?id=6462 http://eqbeastiary.allakhazam.com/search.shtml?id=6460 http://eqbeastiary.allakhazam.com/search.shtml?id=6464 http://eqbeastiary.allakhazam.com/search.shtml?id=6461 There are loot tables for you to drool over.
__________________
Shiftin Anout
Formerly of Tunare | |||
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