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Old 11-16-2021, 11:08 AM
starkind starkind is offline
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mage pets should be way more tankier do less than a warrior, but still hold agro really good

and mage pet nukes should have like a big resist against their modifier so -300 for water element ice pet vs cold and -300 fr for like fire pet nuke, air could be like magic -100 or 150 and mage nukes should all have -150 fr, but their shock blade spells should still be flat -0 mr based thats for when there is like no way to land them at all period would make mages more fair and balanced in the new pecking order
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Old 11-16-2021, 11:49 AM
unsunghero unsunghero is offline
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Originally Posted by starkind [You must be logged in to view images. Log in or Register.]
mage pets should be way more tankier do less than a warrior, but still hold agro really good

and mage pet nukes should have like a big resist against their modifier so -300 for water element ice pet vs cold and -300 fr for like fire pet nuke, air could be like magic -100 or 150 and mage nukes should all have -150 fr, but their shock blade spells should still be flat -0 mr based thats for when there is like no way to land them at all period would make mages more fair and balanced in the new pecking order
At one point they were. This was in retail, but there was a point where earring pet focus items were broken OP (I remember having like pet focus 15 or so), and made mage pets better tanks than actual tanks. They were still boring to play, they could do their line of site bolts and the only new thing at level 115 when I was playing was they could summon this second pet, this little temporary gargoyle, over and over, which could offtank a mob and do huge damage, like 5,000ish damage quads with the little guy. They also had AA’s which let them double-nuke on their next nuke for huge burst

Wizards became the rightful kings of dps with instant ways to get huge chunks of mana back, and rogues were given a bunch of various poisons that were actually useful. I didn’t pay a ton of attention to other classes tho
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