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Old 07-18-2011, 09:31 AM
Aadill Aadill is offline
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Just because you haven't heard any feedback doesn't mean it's not being investigated. I'm sure it is depressing but all the posts of, "omg this is so broken fix it!" with no actual valuable information and multiple pages of discussion not related to the topic doesn't make a dev want to wade through everything to find any useful data. Look, if you want something done, actually prove the math is wrong. No one has done this except by saying, "this doesn't seem right, despite the dev getting lab-based results exactly as he expected/wanted them," and providing HALF the information required to recreate an experiment. Obviously those results are not relating to the "real world" so to speak, so find out why.

You using an SCD is important information, but so is your ATK. SCD gives a magic number right around minimum damage for backstab at level 60. If there is ANY AC mitigation it's dropping you to 120 in a hot minute... it's 10 points of damage off from minimum... so you should expect that. With a higher ATK you may NOT hit for the minimum as much because you may overcome the mob's AC mitigation. With that said, if Kanras is using a Ragebringer which inherently adds ATK, are we seeing the correct values for the game or for the weapon? That's why you need this information included in your parses.

Your strength is important information because if the backstab formula directly uses STR, it needs to be known.

If you are not 60, Kanras needs to know what your skills are at. Frankly it should be included ANYWAY in case Kanras isn't limited by the skill levels from classic era on the test server (he should be but he should double check).

A parse of a rogue using disciplines and leaving that data in skews the data. Stop that.

If people provide useful information they can get useful results. If the AC mitigation portion of all melee is the problem then that is a issue of editing the formula or hand-tuning all the mobs for different AC values. Hope for the former. If this is JUST related to backstab, then the data above should be substantial enough to recreate a character and do some real testing, assuming Kanras isn't already doing that:

No Ragebringer, it's not in game. Use SCD and Crystalline Spear/Rapier of Orin (common rogue weapons)
No non-classic/Kunark ATK buffs.
No non-classic/Kunark mobs
Timeline-appropriate character stats.
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Old 07-18-2011, 10:54 AM
Baxter Baxter is offline
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Getting max stats is very easy. Assume piercing is capped as well as backstab skills. At 60 having 255 str results in 1181 atk. With shrunken goblin skull earring atk raises to 1188.

I've looked all over the internet for an old parse of rogue damage, but I just cant find anything. Perhaps someone has a really old hard drive they can pull one from. haha not likely.
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Old 07-18-2011, 11:02 AM
Aadill Aadill is offline
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Quote:
Originally Posted by Baxter [You must be logged in to view images. Log in or Register.]
Getting max stats is very easy. Assume piercing is capped as well as backstab skills. At 60 having 255 str results in 1181 atk. With shrunken goblin skull earring atk raises to 1188.
Useful info. Mad props. If Kanras used those values and a weapon other than a Ragebringer I wonder if he would see what rogues are seeing or still something different. If it's different I'd be majorly concerned. If it's the same it just needs some tweaking.
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Old 07-18-2011, 11:34 AM
Arkyani Arkyani is offline
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Useful info. Mad props. If Kanras used those values and a weapon other than a Ragebringer I wonder if he would see what rogues are seeing or still something different. If it's different I'd be majorly concerned. If it's the same it just needs some tweaking.
Exactly my point. Its something small that just requires a small tweak I bet. Would be easy to duplicate since plenty of rogues have been duplicating it every day for the last month and more.
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