Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-15-2011, 11:22 AM
SupaflyIRL SupaflyIRL is offline
Sarnak

SupaflyIRL's Avatar

Join Date: May 2011
Posts: 412
Default

Must haves are slow, haste, mana regen pretty much. Cleric can take care of HP buffs, bard can do mana regen/haste. Not a lot of DPS in that group for sure, wizard is pretty terrible sustained dps and don't think bards get slow until 50+. Id have the guy making a wiz make a shaman instead, or maybe a monk/rogue, but slow makes everything easier. Melee heavy is the way to go for set groups, ideally Cler/bard/sham or cler/bard/ench with the rest being melee dps and a tank of some sort (preferably a hybrid unless he plans on tanking raid bosses, then warr).
__________________
||Spaceman Supafly - [59] Iksar Necromancer
||Cosmonaut Bryzgalov - [54] Barbarian Rogue
||Live: Senadaen/Shuriko/Devitec [Silent Resurgence - Innoruuk]
  #2  
Old 07-15-2011, 11:28 AM
Farkle Farkle is offline
Scrawny Gnoll


Join Date: Dec 2009
Posts: 21
Default

the pally was going to be our tank. a shaman would be nice. I was going to do shaman instead of cleric, but we want to go with all good races so we dont have issues with faction at the early levels. we all know how much fun it is to buy and sell at lvl 5 for a DE or troll, or orge at lvl 5-10, and of course there is the run from halas as a barb to meet up in FP with the others. i used to play a cleric so i dont mind doing that. I was leaning towards a shaman, but im not a fan of the big races either, and no froglocks to be a shaman with.


also, i remember in POP era, caster heavy groups were favored, was this because of clarity etc.? i just remember melee DPS heavy groups not being all that great for whatever reason. Or am i mistaken?
  #3  
Old 07-15-2011, 11:38 AM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default

Quote:
Originally Posted by SupaflyIRL [You must be logged in to view images. Log in or Register.]
Must haves are slow, haste, mana regen pretty much. Cleric can take care of HP buffs, bard can do mana regen/haste. Not a lot of DPS in that group for sure, wizard is pretty terrible sustained dps and don't think bards get slow until 50+. Id have the guy making a wiz make a shaman instead, or maybe a monk/rogue, but slow makes everything easier. Melee heavy is the way to go for set groups, ideally Cler/bard/sham or cler/bard/ench with the rest being melee dps and a tank of some sort (preferably a hybrid unless he plans on tanking raid bosses, then warr).
Bards get slow at like level 15 (dont know the real level)

Bards don't get mana regen till 32.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:35 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.