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#1
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Any type of Shaman mob imo.
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Maern - Enchanter
Cyic - Shaman Shigal - Crapromancer As they ground to make XP holy . . . let us twink to make it free; our EQ marches on! | ||
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#2
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Every single mob that heals.
__________________
||Spaceman Supafly - [59] Iksar Necromancer
||Cosmonaut Bryzgalov - [54] Barbarian Rogue ||Live: Senadaen/Shuriko/Devitec [Silent Resurgence - Innoruuk] | ||
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#4
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Quote:
Seriously, I can deal with slow/dots/etc, but not blind. I don't remember shaman mobs blinding in classic. Could be wrong =P | |||
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#5
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Caster mobs are just grotesquely overpowered. Shaman mobs in particular, considering they'll slow you, dot/nuke you, debuff you, and heal themselves. It's one of the biggest design flaws of Everquest that caster mobs basically have the same HP and melee damage as warrior mobs while also casting spells more effectively than players and generally aren't subjected to channeling checks. Caster mobs are easily several times as hard as equivalent warrior mobs, and they're never worth killing for exp. I honestly can't imagine what Verant was thinking when they designed that.
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#6
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Quote:
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