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  #1  
Old 08-19-2021, 09:05 PM
nilbog nilbog is offline
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Pending update:

Rewrote the Quillmane script. It should function much closer to how it did in classic.
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  #2  
Old 08-20-2021, 08:19 AM
Vador981 Vador981 is offline
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As if mages need 1 more thing to be a bottleneck.
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  #3  
Old 08-20-2021, 09:48 AM
Jimjam Jimjam is online now
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Quote:
Originally Posted by Vador981 [You must be logged in to view images. Log in or Register.]
As if mages need 1 more thing to be a bottleneck.
A solid argument for the change. I remember this actually being a meaningful bottleneck for years on live.
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  #4  
Old 08-20-2021, 12:11 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Pending update:

Rewrote the Quillmane script. It should function much closer to how it did in classic.
Amazing change! This is great. It felt very unclassic to have a group of 4 people 3 camped one at each spawn location just lazily spawning Quillmanes freely.

Having to adventure through the zone to find placeholders and track down Quillmane is going to be very immersive again. Big change for P99.
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  #5  
Old 08-20-2021, 05:15 PM
helbrect helbrect is offline
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Join Date: Nov 2019
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seriously thanks for screwing mages a bit more.

not only do we gotta kill a frigging god
or clear sky
or kill phinny
and camp every mob in the game

NOW i get the honor and priviledge of fighting 50 other people in a zone on a mob that MIGHT spawn if you kill a random mob!!!

im glad YOUR immersive experience is being aggravated and annoyed for days on end.
im glad YOUR idea of immersion is causeing nothing but problems for other people!!

the peggy cloak is a pain to get now and we know how to spawn the MOB!!
but hey as lonmg as your happy we'll all deal cause it all about you!
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