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Old 07-12-2011, 01:29 AM
Castle Castle is offline
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Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Install titanium
Use the setup guide here
Download Secret's spell file here
Put it in your EverQuest directory, overwriting the other one
Don't make any other changes

Load up, play, pwn faces.
What a gentleman posting all this useful info... So what the heck are the rules? All I am hearing is it is VZTZ Box xx.xx?

If we want more people to come they need to know the rules and the general balance. Is this the box where melees roflstomped people? Detailed rules would be nice in a sticky with the above info provided by our box pal Bardalicious.

Do it.
  #2  
Old 07-12-2011, 03:17 AM
Bardalicious Bardalicious is offline
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Quote:
Originally Posted by Castle [You must be logged in to view images. Log in or Register.]
What a gentleman posting all this useful info... So what the heck are the rules? All I am hearing is it is VZTZ Box xx.xx?

If we want more people to come they need to know the rules and the general balance. Is this the box where melees roflstomped people? Detailed rules would be nice in a sticky with the above info provided by our box pal Bardalicious.

Do it.
Only other info I have is +/- 10 level PVP range, Guild Vs. Guild FFA. Max level 50, classic zones atm. Training was stated to be legal.

Prob wont get much moar til Secrets sets up a forum.
  #3  
Old 07-12-2011, 03:24 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Only other info I have is +/- 10 level PVP range, Guild Vs. Guild FFA. Max level 50, classic zones atm. Training was stated to be legal.

Prob wont get much moar til Secrets sets up a forum.
I would be happier if the level range was kept in, but the guild v. guild FFA was removed, I hate fighting the same 10 people that belong to the same guild structure over and over again.

I fully support teams based PvP with pre-determined guild tags simply because it puts the effort given on the individual and his ability to work with alliances given instead of just logging into a vent with the same 28 year old faggots and zerg grinding to 50
  #4  
Old 07-12-2011, 05:39 AM
fiegi fiegi is offline
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Quote:
Originally Posted by Abacab "The REAL truth" [You must be logged in to view images. Log in or Register.]
I would be happier if the level range was kept in, but the guild v. guild FFA was removed, I hate fighting the same 10 people that belong to the same guild structure over and over again.

I fully support teams based PvP with pre-determined guild tags simply because it puts the effort given on the individual and his ability to work with alliances given instead of just logging into a vent with the same 28 year old faggots and zerg grinding to 50
You lack friends is what I got from this post
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