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Old 07-06-2021, 03:35 PM
Snaggles Snaggles is offline
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Necro EoT is a warrior class pet with a 48dmg lifetap proc. Fear immunity. Says hits for 61 or 62 focused. In theory hp wise it should be on par with a 57 earth, maybe a bit less. No lifetap on the earth but the root does damage. It's a fair comparison durability wise; the mage pet is like 100p and not 12k.

Farming greens is totally different. With a mage you can fill up a backpack of malachite for 8p. Summon, burnout, DS, pull with like Burst of Flame and let the pet run through it. Rinse and repeat and resummon when the pet gets low health. In general necros keep the pet up and do more casting in general. I expect in practice on very weak stuff the two classes farm about the same with obvious benefit to the necro in anything relatively tough. The mage is pretty easy though. It's a beer in one hand mouse in the other way to play.

I usually use the 59 air pet. The stun locks down mobs a long time. Regardless you can get through about 10-12 goblins with a good summon before you have to do another. By then your mana is usually about full again.
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Old 07-09-2021, 02:33 PM
Botten Botten is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Necro EoT is a warrior class pet with a 48dmg lifetap proc. Fear immunity. Says hits for 61 or 62 focused. In theory hp wise it should be on par with a 57 earth, maybe a bit less. No lifetap on the earth but the root does damage. It's a fair comparison durability wise; the mage pet is like 100p and not 12k.

Farming greens is totally different. With a mage you can fill up a backpack of malachite for 8p. Summon, burnout, DS, pull with like Burst of Flame and let the pet run through it. Rinse and repeat and resummon when the pet gets low health. In general necros keep the pet up and do more casting in general. I expect in practice on very weak stuff the two classes farm about the same with obvious benefit to the necro in anything relatively tough. The mage is pretty easy though. It's a beer in one hand mouse in the other way to play.

I usually use the 59 air pet. The stun locks down mobs a long time. Regardless you can get through about 10-12 goblins with a good summon before you have to do another. By then your mana is usually about full again.
During soloing, I would be curious on the damage the mobs take from the necro pet when the mob can't riposte or parry. I suspect damage taken is different too... unless we are talking straight face tanking.
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Old 07-09-2021, 03:16 PM
Snaggles Snaggles is offline
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During soloing, I would be curious on the damage the mobs take from the necro pet when the mob can't riposte or parry. I suspect damage taken is different too... unless we are talking straight face tanking.
Oh the necro is a better overall package. Not even a question. Brute forcing with a pet and DS is pretty decent though and its what a mage has.

Really just filling a backpack with malachite at a vendor is a great perk, that and the overall simplicity if you not feeling like much of an active game. Totally changes how precious you treat that pet. A min spec pet can be recycled until you get a good one or treated as expendible. With a necro you have to consider that eventually more pets means sitting in a zone sourcing bone chips or buying them from the tunnel.
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