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#2
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Quote:
edit: + time. More time than you will ever have if you work a normal job or have a girlfriend. | |||
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#3
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I don't know what P1999 has, but exp rate is usually structured the same way in every MMORPG for a reason. You start fast and finish slow. Hooks the players and then keeps them around for a while.
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#4
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You need VERY fast XP to max so players have the ability to quickly move through the bottom feeder griefers and trainers that will inevitably exist.
Most of the content focus should be on linking zones strategically from major cities to desired gear upgrades. Most of the pvp servers I've enjoyed had some form of reward for player kills whether it be a point system or bag loot, whatever. | ||
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