#21
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But all that said I've ultimately decided to roll an enchanter, finally settled on a name. The journey begins...
I could still use someone to talk to in-game though if anyone's willing to help. [You must be logged in to view images. Log in or Register.] Might need suggestions on where to level, how to kill, etc etc. | ||
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#22
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I've been ENC main for 20 years (with many long breaks). You're asking some good questions.
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Enchanter is about risk management. Here are a few tash-related situational tricks that can help you minimize risk in certain situations: (1) Sometimes you want to mez before tash, and then memblur to clear aggro. With high enough CHA that you are confident in your lull success (recall that CHA helps to mitigate mob aggro on a lull/calm/pacify resist), then you can first calm a group of mobs, and then proceed to mez one, tash it while mezzed, and then re-mez until it memblurs (using lv 4 mez). Now you have a mob that's forgotten about you but is already MR debuffed for the next 14 minutes. (2) Also keep in mind that you can calm your pet while it's charmed. So calm your pet and camp directly (without breaking charm). Log right back in, and it won't aggro on you (and will still be tashed). Now you can re-log in with no aggro and a tash already in place - mez, refresh tash, recharm. This can be useful when you need to leapfrog mobs while delving. It also works with Rapture+Tash+Dictate at 60. Quote:
Think about it this way: if your pet is doing 50 damage/sec to a mob and that mob is doing 50 damage/sec back to your pet, and you're eventually going to get XP from both, then you're getting XP at a rate of 100 damage/sec without healing. To be able to break your charm instantly, immediately before it dies (and thus only requires a small nuke to finish off), aim to acquire a Goblin Gazughi Ring. In doing the above, you might find that the non-pet is not yet low enough to finish off. In that case, cast mez on the mob while spamming "back off" on your pet, and then immediately re-tash the mob in order to maintain aggro (preventing it from possibly being memblurred and therefore regenning health). Then break charm from a distance and mez/root the ex-pet and kill it off. So, now, back to your question: yes, there are situations you can get into where you don't have a good supply of new pets to keep swapping and cycling through. That's a bad camp from an XP standpoint. Maybe doable with your animation pet plus slow, but why put yourself through such painfully slow misery? Quote:
If you're solo and looking for XP, then there's no reason to not break the pet for extra XP. Just operate on lower-level mobs until you get the hang of it and slowly work your way up. Lower-level mobs with a better (break charm) strategy will be both safer and faster than letting the pet win and eating your XP. After all, your main risks are during random (unintentional) charm breaks anyway. Breaking charm when you are ready with everything under control is not very risky. Quote:
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Last edited by Ruien; 04-19-2021 at 04:41 AM..
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#23
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I did go the max CHA route though. | ||||
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#24
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I know you are also feeling daunted by the amount of things an enchanter can do - my advise would be to work on one technique at a time until you feel comfortable with it. You don't need to be an expert in the entire class on day 1. | |||
Last edited by yiuman; 04-19-2021 at 05:08 AM..
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#25
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Plus I can start in Freeport which is basically the center of server civilization. Quote:
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Last edited by tadkins; 04-19-2021 at 05:12 AM..
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#26
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#27
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Ench should go max agi, n stack ac so u can gate if u get a lull resist.
Gg. | ||
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#28
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For what it's worth, I wouldn't be too anxious about it. I'd never played an enchanter before, but I really enjoy a Twitch streamer who plays one on blue named Glitcher. He's always doing these incredible duo kills of spore king in Seb, or farming PoHate and stuff and it really inspired me. I went human also, full charisma and at 34 I've got 205 cha self buffed, and pretty low intelligence but haven't had any issues. I've been charming since level 12, starting in NRo and Oasis, and one thing I would highly suggest is getting a spyglass for resetting your GCD and working on questing the Rod of Insidious Glamour for the stats and also the GCD reset (doesn't work until 30).
It's incredibly fun to play, and I feel really powerful compared to my wizard, who I stopped playing around 45. Grouping is fun, CCing and adding dps with a charmed pet (great advice charming one that is a low blue). Hope you enjoy it. I've had some unfortunate deaths, but playing smart you can avoid a lot of bad situations. | ||
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#29
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Hey all again. [You must be logged in to view images. Log in or Register.] I actually decided to reroll to a gnome enchanter. Figured there would be no real downside since I can just basically turn into any race and I'm given an extra thing to add to my arsenal (tinkering). What enchanter isn't almost always being an air elemental anyway, right? hehe
However I am facing a dilemma, namely factions. I came to realize that I'm so used to playing evil characters, and things like Rivervale guards and Longsword sisters were always a quick and easy source of cash. But something like that won't really be available to me as an agnostic goodly enchanter. Technically I could kill them but it just wouldn't feel right, hehe. So I will probably have to find another source of reliable cash later on. But this is certainly a different game this time around, walking on eggshells with my factions as opposed to casting them to the winds. xD | ||
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#30
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I don’t think it’s been mentioned in this thread yet, but gnomes also have a HUGE perk of being able to see through walls when you run up to them. My enchanter is a DE but when I’m in a dungeon I usually pick gnome illusion for that critical benefit.
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