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#1
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#2
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I just find that some classes (mainly nec and enchanter) are able to solo content, including attractive camps, that likely was intended for groups.
Then ZEM changes made dungeon grouping less attractive. The result is that it's difficult to find groups for classes that need groups to get anywhere anytime before Green is done. Especially difficult for players playing on less populated time zones. Sure, I'd love to twink a melee and solo my way but the cost to twink a melee is out of this world in comparison to what it takes to twink a caster. For the price of just one Fungi I could twink 4 enchanters with GGR+Jboots and the works. Some of this is what EQ is but ZEM changes and other non-classic aspects certainly could be changed. | ||
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#3
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Any Torp shaman can handle a handful of blue con mobs with enough room to move, even summoning ones without a sweat. I'd never try and do that on my mage with more than a couple mobs and a dozen nets handy
__________________
"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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#4
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#5
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Earth pet's root can and will be resisted by mobs and is short duration Post 55, there's hardly any blue con mob your pet will be able to handle on it own, let alone several. So hoping root lasts long enough on 2+ mobs for you to chain cast another pet and give it a DS and possibly Burnout seems very tricky to me. I guess I'll have to try with a couple geonids one of these days [You must be logged in to view images. Log in or Register.]
__________________
"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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