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Old 03-22-2010, 09:01 AM
stayne stayne is offline
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No need to nitpick imho. P99 is a damnload of fun and closer to classic than anything else (and probably will continue to be). I spent 1.5 hours last night in EC looking for my corpse and LOVED IT!
Last edited by stayne; 03-22-2010 at 09:36 AM..
  #2  
Old 03-22-2010, 09:25 AM
Jete Jete is offline
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However much I disagree with him, the post is on topic. It is semi-classic, to be near sighted, look at bards, we've been told we won't be able to swarm kite due to its "unfairness" but we get the other "fair" perks of being a bard. I don't mean to nitpick, I love P99 and have devoted much time and money to it. I am just pointing out that he is right- the Devs have done a great job but seem to favor what seems fair over what is classic. This again, is highly opinionated, but true.

Not meaning to oversight things such as fixing raid rotation, continuous quest fixes and a large amount of output by the devs who make zero money for their work- But I completely agree with things like /ooc and /auc being serverwide. It is very easy to say these things are necessary but after a while start to add up and ruin my life.

P.S.- WTB a bucket for my tears, PST.
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Last edited by Jete; 03-22-2010 at 09:27 AM.. Reason: Forgot some sarcastic quotes.
  #3  
Old 03-22-2010, 10:06 AM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Jete [You must be logged in to view images. Log in or Register.]
However much I disagree with him, the post is on topic. It is semi-classic, to be near sighted, look at bards, we've been told we won't be able to swarm kite due to its "unfairness" but we get the other "fair" perks of being a bard. I don't mean to nitpick, I love P99 and have devoted much time and money to it. I am just pointing out that he is right- the Devs have done a great job but seem to favor what seems fair over what is classic. This again, is highly opinionated, but true.

Not meaning to oversight things such as fixing raid rotation, continuous quest fixes and a large amount of output by the devs who make zero money for their work- But I completely agree with things like /ooc and /auc being serverwide. It is very easy to say these things are necessary but after a while start to add up and ruin my life.

P.S.- WTB a bucket for my tears, PST.
The issue with bards again is a client/server interaction issue. I'm all for quad/swarm kiting. Herein lies the issue: The server/client interaction isn't fast enough to keep track and maintain a classic hit box for mobs, this is why they run so fast. Now, we could increase the area of the bard AE damages but you would drift into the realm of overpowered. They were relatively small AE areas (I was rather disillusioned on live due to this and quickly gave up my bard twink). If the hit box code can be refined then we can slow down mobs and look at bard swarm kiting. It's not that it can't be done, it's just that it hasn't been done yet.
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Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #4  
Old 03-22-2010, 11:35 AM
Jete Jete is offline
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And the instrument modifiers don't work on those songs-

You have a bucket for sale by chance?
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  #5  
Old 03-22-2010, 01:20 PM
Loke Loke is offline
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Jete, bards aren't the only ones. Correct me if I'm wrong, but currently monks in P99 are subject to the Luclin era mitigation and avoidance nerfs. Everyone knows that monks have a weight limit that we must maintain to avoid suffering an AC penalty. What most people don't know is the reasoning behind that weight limit was because monks were given a higher avoidance and mitigation that was on par with chain or plate (I can't remember) classes. In Luclin, a number of notable players started to complain about monks being over-powered (In all honesty, we were), a thus our mitigation was nerfed (yet our weight restrictions remained /boggle).

Personally, I don't think monks are all that bad on this server, and I feel I compliment any group I join fairly well. I'm not complaining. I'm just providing an example of how bards are not the only class that is weaker or more restricted than it was in classic.

Honestly, I'd take the way aggro works on this server over increased avoidance / mitigation any day. It's definitely not classic, but you won't hear any complaints out of me. [You must be logged in to view images. Log in or Register.]

Edit : Also, Snifs post was the best post in this thread.
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Old 03-22-2010, 03:26 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
Jete, bards aren't the only ones. Correct me if I'm wrong, but currently monks in P99 are subject to the Luclin era mitigation and avoidance nerfs. Everyone knows that monks have a weight limit that we must maintain to avoid suffering an AC penalty. What most people don't know is the reasoning behind that weight limit was because monks were given a higher avoidance and mitigation that was on par with chain or plate (I can't remember) classes. In Luclin, a number of notable players started to complain about monks being over-powered (In all honesty, we were), a thus our mitigation was nerfed (yet our weight restrictions remained /boggle).
I seem to remember this in the patch notes about being fixed.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #7  
Old 03-22-2010, 04:38 PM
MutualofOmaha MutualofOmaha is offline
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Default thank you for the response

First, I would like to thank the community for its responses to this thread, at least those in the community who care to provide meaningful responses and commentary.

Second, thank you to Aeolwind for responding with at least some effort and meaningful, item-by-item consideration. I would add, also, that I did not intend any kind of double-talk at the end of my post, although it obviously came across that way to some. I am sincerely thankful for the server we have that is at least fun to play on.

But I would ask Aeolwind, or other developers actually doing things to move the server forward: can you answer my question? Once the myriad bugs and non-classic elements are eventually removed/mitigated/worked around/whatever, is there the possibility of some kind of relaunch for those of us interested in a functionally more classic server, or more preferably the possibility of a second server? If this is to be an eventuality, I would be willing to devote effort and time to run down each and every bug or inconsistency and report them individually on the bugs forum. I don't generally waste my time on forums as I generally see them as worthless trolling logs, but if hard work and reporting really will lead to the creation of a classic server by the developers, that would alter things.

Again, I do enjoy playing on the server, that's why I am here. I can enjoy the current Semi-Classic server, but I would love a Classic server more.
  #8  
Old 03-22-2010, 04:48 PM
Loke Loke is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
I seem to remember this in the patch notes about being fixed.
That is a real possibility. I don't scour the patch notes very closely. If I was wrong and the Luclin mitigation / avoidance nerf is not live, then I apologize and just ignore my post completely.

As I'm rather new to the community, it is difficult to compare the current mitigation system to a past one. So yea, if monks are indeed classic in regards to mitigation and avoidance, my post should just be ignored. Also, my OP was in no way complaining... I personally feel P99 should be viewed as an autonomous game. It's not EverQuest. Thus, any differences that the devs / community feel should be in place are just fine by me.
  #9  
Old 03-22-2010, 11:45 AM
Excision Rottun Excision Rottun is offline
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Quote:
Originally Posted by Jete [You must be logged in to view images. Log in or Register.]
we've been told we won't be able to swarm kite
You can swarm kite.


You can not AoE kite, however.
  #10  
Old 03-22-2010, 11:55 AM
Jete Jete is offline
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Quote:
Originally Posted by Excision Rottun [You must be logged in to view images. Log in or Register.]
You can swarm kite.


You can not AoE kite, however.
Its good thing we have you around! Problem fixed! Yaaaay!
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