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#1
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No need to nitpick imho. P99 is a damnload of fun and closer to classic than anything else (and probably will continue to be). I spent 1.5 hours last night in EC looking for my corpse and LOVED IT!
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Last edited by stayne; 03-22-2010 at 09:36 AM..
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#2
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However much I disagree with him, the post is on topic. It is semi-classic, to be near sighted, look at bards, we've been told we won't be able to swarm kite due to its "unfairness" but we get the other "fair" perks of being a bard. I don't mean to nitpick, I love P99 and have devoted much time and money to it. I am just pointing out that he is right- the Devs have done a great job but seem to favor what seems fair over what is classic. This again, is highly opinionated, but true.
Not meaning to oversight things such as fixing raid rotation, continuous quest fixes and a large amount of output by the devs who make zero money for their work- But I completely agree with things like /ooc and /auc being serverwide. It is very easy to say these things are necessary but after a while start to add up and ruin my life. P.S.- WTB a bucket for my tears, PST.
__________________
♪♫♪ Jete Veux ♪♫♪
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Last edited by Jete; 03-22-2010 at 09:27 AM..
Reason: Forgot some sarcastic quotes.
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#3
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Quote:
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#4
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And the instrument modifiers don't work on those songs-
You have a bucket for sale by chance?
__________________
♪♫♪ Jete Veux ♪♫♪
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#5
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Jete, bards aren't the only ones. Correct me if I'm wrong, but currently monks in P99 are subject to the Luclin era mitigation and avoidance nerfs. Everyone knows that monks have a weight limit that we must maintain to avoid suffering an AC penalty. What most people don't know is the reasoning behind that weight limit was because monks were given a higher avoidance and mitigation that was on par with chain or plate (I can't remember) classes. In Luclin, a number of notable players started to complain about monks being over-powered (In all honesty, we were), a thus our mitigation was nerfed (yet our weight restrictions remained /boggle).
Personally, I don't think monks are all that bad on this server, and I feel I compliment any group I join fairly well. I'm not complaining. I'm just providing an example of how bards are not the only class that is weaker or more restricted than it was in classic. Honestly, I'd take the way aggro works on this server over increased avoidance / mitigation any day. It's definitely not classic, but you won't hear any complaints out of me. [You must be logged in to view images. Log in or Register.] Edit : Also, Snifs post was the best post in this thread. | ||
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#6
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Quote:
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
Quote:
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#7
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First, I would like to thank the community for its responses to this thread, at least those in the community who care to provide meaningful responses and commentary.
Second, thank you to Aeolwind for responding with at least some effort and meaningful, item-by-item consideration. I would add, also, that I did not intend any kind of double-talk at the end of my post, although it obviously came across that way to some. I am sincerely thankful for the server we have that is at least fun to play on. But I would ask Aeolwind, or other developers actually doing things to move the server forward: can you answer my question? Once the myriad bugs and non-classic elements are eventually removed/mitigated/worked around/whatever, is there the possibility of some kind of relaunch for those of us interested in a functionally more classic server, or more preferably the possibility of a second server? If this is to be an eventuality, I would be willing to devote effort and time to run down each and every bug or inconsistency and report them individually on the bugs forum. I don't generally waste my time on forums as I generally see them as worthless trolling logs, but if hard work and reporting really will lead to the creation of a classic server by the developers, that would alter things. Again, I do enjoy playing on the server, that's why I am here. I can enjoy the current Semi-Classic server, but I would love a Classic server more. | ||
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#8
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Quote:
As I'm rather new to the community, it is difficult to compare the current mitigation system to a past one. So yea, if monks are indeed classic in regards to mitigation and avoidance, my post should just be ignored. Also, my OP was in no way complaining... I personally feel P99 should be viewed as an autonomous game. It's not EverQuest. Thus, any differences that the devs / community feel should be in place are just fine by me. | |||
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