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Old 01-26-2021, 12:53 PM
Snaggles Snaggles is offline
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Originally Posted by mattydef [You must be logged in to view images. Log in or Register.]
What makes you think a ranger would be any better than a bard at being a solo artist and killing named mobs in dungeons?
I mean...besides root? Not getting hit is an ideal way of not getting killed. Although we really should quality what "killing names" means since many 51+ mobs summon and imho neither are terrific at this.

Back to the OP, you have the hps of a rogue and worse defense caps. You do less damage than a monk. You're HP recovery or avoidance is horrid compared to a knight.
You have no "escape" method besides snaring and running or rooting and camping out. Why would you pick this as a solo artist? It's an underdog class through and through.

Again, you can solo to 60 (with any melee really). If you dont have the patience for summoning arrows I'd pick a different class, probably not even a melee. They are ALL a dredge to hit 60 on. Finding a group with a ranger will be more tough than most melees; a monk or rogue can get to the camp far easier and usually will be preferred if all things considered.

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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Shaman is probably best call I’ve seen in thread.
Agreed though they are pretty expensive to gear up. A great basis for a dungeon duo even if a scrappy one.
Last edited by Snaggles; 01-26-2021 at 12:55 PM..
  #2  
Old 01-26-2021, 01:01 PM
mattydef mattydef is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I mean...besides root? Not getting hit is an ideal way of not getting killed.
Root is very powerful and definitely helps the ranger, but bard being able to mez/charm/fear will still make them better. I only suggested bard because the OP clearly likes the hybrid play style and IMO the bard is the closest to a ranger and would be technically better at what he wants to accomplish (even though his preferred class choice might not generally be a good fit for his goals in-game).
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  #3  
Old 01-26-2021, 01:24 PM
Snaggles Snaggles is offline
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Originally Posted by mattydef [You must be logged in to view images. Log in or Register.]
Root is very powerful and definitely helps the ranger, but bard being able to mez/charm/fear will still make them better. I only suggested bard because the OP clearly likes the hybrid play style and IMO the bard is the closest to a ranger and would be technically better at what he wants to accomplish (even though his preferred class choice might not generally be a good fit for his goals in-game).
I hear ya [You must be logged in to view images. Log in or Register.] . A good bard is a marvel to witness at work. Definitely a love or hate gameplay style. Either I'm a marginal player, marginal bard, or just not confident in myself...probably a some of each, Lol.

I've always seen a SK as having some bard tricks plus feign death. Less capable compared to a really good bard but definitely simple to play. Way more downtime. If the OP wants a "modern" MMO feel in an old MMO the bard is definitely a path. The nice thing is you will know if you love or hate the game play fairly soon after starting it.
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