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| View Poll Results: Which class would you choose? | |||
| Enchanter |
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39 | 14.18% |
| Magician |
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9 | 3.27% |
| Necromancer |
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36 | 13.09% |
| Wizard |
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7 | 2.55% |
| Cleric |
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9 | 3.27% |
| Druid |
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22 | 8.00% |
| Shaman |
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32 | 11.64% |
| Bard |
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17 | 6.18% |
| Monk |
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32 | 11.64% |
| Ranger |
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20 | 7.27% |
| Rogue |
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10 | 3.64% |
| Paladin |
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12 | 4.36% |
| Shadow Knight |
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12 | 4.36% |
| Warrior |
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18 | 6.55% |
| Voters: 275. You may not vote on this poll | |||
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#1
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I think for me it'd have to be Monk.
I love enchanter most, but gearing them is no fun at all IMO. I think they are basically BIS by level 45 on their own, and everything else is a diminishing return bonus. But monks want gear all the way to the end of velious, and they feel like melee enchanters to me half the time, manipulating the mechanics to cheat/break the game and get the phat lewts. So its got a bit of both of the things I love, loot & utility. Maybe an SK or Paly though, because they look magical and I might envy that magical look dressed in the hodge podge of graphics a monk has to work with. Although human/de BIS kunark monks look coooool except for the no glove graphic (puke!) | ||
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#2
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Chose bard for versatility. One play session can vary greatly from the next, with several overlapping roles to fill across all but the earliest levels, depending on the zone layout and group makeup.
Not a long list of definitive gear upgrades beyond lute, drum, and epic, but it does have the most options to be preoccupied with in terms of fashionquest, having access to all armor types and numerous race illusion masks to achieve the right look. Receives OT hammer for the price of a single jade. Able to pass through Siren's Grotto unmolested. No one asks for buffs or mistakes you for another class that buffs, and yet most everyone wants you in their group. It would have been a nice finishing touch to the class if instruments were also craftable, but then the original devs likely would have made each capable of breaking, like fishing poles, and if not that than needing to be restringed (along with bows) and then tuned. A little too immersive maybe. | ||
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