Project 1999

Go Back   Project 1999 > Server Issues > Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #31  
Old 08-18-2020, 05:21 PM
7thGate 7thGate is offline
Sarnak


Join Date: Dec 2015
Posts: 370
Default

I'm pretty sure I would walk to his spawn point while getting hit by 4 green giants. From what I understand, the behavior being described here is that as long as 4 things are attacking you, a 5th thing you aggro doesn't but instead does...something else? Looks like it just waits around from the descriptions here.

Be careful how this is implemented if it is implemented. As long as you can still build aggro and it swaps over and takes one of the four slots once it becomes higher than the stuff on you, or raid mobs are made immune to this or will run away from their spawn point and force you to chase them/summon you, then its probably ok. As it appears to be described here, this could get really silly.

https://www.project1999.com/forums/s...0&postcount=32 kind of notes people abusing this mechanic, it could definitely be leveraged as described there.
__________________
Jayya - 60 Rogue, Officer <Auld Lang Syne>

Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:22 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.