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#1
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Yeah island 5 probably the first real challenge - will level 50 enchanters be able to reliably cc the trash mobs? For that matter, the usual tactic on island 2 is to just lock down the mob that spawns the boss - will a level 50 enchanter be able to do that?
the real question is how long will it be before someone clears the bees on island 6? queen bee aint no joke. | ||
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#2
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Last edited by Fammaden; 08-14-2020 at 11:20 AM..
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#3
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#4
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#5
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#6
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#7
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Looks like Nobles are competitive and ST is rotating the regular spawns with Federation now.
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#8
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Mass pets is how we did it on Blue waaay back. I wanna say 35 pets? Myu?
__________________
Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | ||
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#9
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yeah, i guess if you could keep your mages and necros out of range of the AoE then you just have them summon new pets as they die. like killing phinny, but on a much larger scale heh.
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#10
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Are people going to agree to not kill Overseer of Air to spawn more nobles?
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__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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