Quote:
Originally Posted by Dolalin
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There was originally a plan in EQ for spells to work differently in the planes. But because of the way the client and server handle spells (as static spdat files, with each spell getting an unchanging hardcoded reference that maps to a constant, unchanging spell effect), that wasn't possible.
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I remember when the patch note for the planes came and it said that spells would behave differently! Me and my friends thought heal would do damage and stuff like that but nope, was so disappointed.
Was so excited about classes just totally becoming NEW classes when in certain zones.
Would've been interesting to see a ranger basically be a wizard because for some reason harmony does a DD in sky haha while a wizard plays as a healer because for some reason DD's heal people. Idk, I thought that would be cool as a kid, but now saying it out loud sounds pretty dumb. But idk.
...also necromancers should be able to have an army of skeletons!