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Old 06-14-2020, 07:42 PM
Baler Baler is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Yes, you are correct. The problem is you are overestimating the value of regeneration vs. untimely spell interrupts. Regeneration is constant. Spell interrupts are not.
You keep saying spell interrupts, it's STUN immunity.

Your spell can be interrupted by
Stun (not if you're facing the mob as an ogre)
interrupt (channeling)
push (xyz coordinates)


I've also solod and can solo any day The Tangrin
Damage per hit: 126 - 249
Attacks per round: 2
Special: Summon, Monkey Stun
Quote:
Has a 20 second stun with a 12 second recast time, and an aggro radius the size of the island he roams.
You wanna talk about being stunned? Let's stop playing kids games and look at some manly stuns.
Troll regen > ogre fsi

ps. tangrin is easier than ayillish but tangrin has gurenteed stun periods
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Last edited by Baler; 06-14-2020 at 07:45 PM..
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Old 06-14-2020, 07:45 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
You keep saying spell interrupts, it's STUN immunity.

Your spell can be interrupted by
Stun (not if you're facing the mob as an ogre)
interrupt (channeling)
push (xyz coordinates)


I've also solod and can solo any day The Tangrin


You wanna talk about being stunned? Let's stop playing kids games and look at some manly stuns.
Troll regen > ogre fsi
How many times must I say it? When you get bashed, there are TWO components here. The stun, and the spell interruption. They are SEPARATE. If you get bashed without a stun, YOU CAN LAND A SPELL. You can test this on your Troll Shaman lol.
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Old 06-14-2020, 07:47 PM
Baler Baler is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
How many times must I say it? When you get bashed, there are TWO components here. The stun, and the spell interruption. They are SEPARATE. If you get bashed without a stun, YOU CAN LAND A SPELL. You can test this on your Troll Shaman lol.
Im not sure why it's not getting through your thick ogre skull


Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
Your spell can be interrupted by
Stun (not if you're facing the mob as an ogre)
interrupt (channeling)
push (xyz coordinates)
Stun = bash
interrupt = damage taken vs your channeling to continue the cast
push is self explanatory.

Great you stopped a bash from stunning and interrupting you.
How about the following non bash hits
That can also move your xyz

Jeez
at no point in this thread have I ever said that the function of bash that causes stun+interrupt were serperate.
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Last edited by Baler; 06-14-2020 at 07:51 PM..
  #4  
Old 06-14-2020, 07:51 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
Im not sure why it's not getting through your thick ogre skull




Stun = bash
interrupt = damage taken vs your channeling to continue the cast
push is self explanatory.

Great you stopped a bash from stunning and interrupting you.
How about the following non bash hits
That can also move your xyz

Jeez
It is very simple. I will break it down in an example:

Lets say you get bashed 5 times in a fight:

1. Bash with stun, and interrupt.
2. Bash with stun, no interrupt.
3. Bash with stun, no interrupt.
4. Bash with stun, no interrupt.
5. Bash with stun, and interrupt.

A Troll would get spell interrupted 5 times. An Ogre will get spell interrupted 2 times. That is LESS spell interrupts lol.
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Old 06-14-2020, 07:55 PM
DMN DMN is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It is very simple. I will break it down in an example:

Lets say you get bashed 5 times in a fight:

1. Bash with stun, and interrupt.
2. Bash with stun, no interrupt.
3. Bash with stun, no interrupt.
4. Bash with stun, no interrupt.
5. Bash with stun, and interrupt.

A Troll would get spell interrupted 5 times. An Ogre will get spell interrupted 2 times. That is LESS spell interrupts lol.
There is no way to know whether a non-ogre would ever be interrupted by a non-stunning bash. Similarly an ogre could just as well get interrupt 5 times in a row regardless of not getting stunned. Even worse, he tried to cast a spell and had to eat the entire cast time of the spell instead of the 1.5 second stun time.
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Old 06-14-2020, 08:20 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
There is no way to know whether a non-ogre would ever be interrupted by a non-stunning bash. Similarly an ogre could just as well get interrupt 5 times in a row regardless of not getting stunned. Even worse, he tried to cast a spell and had to eat the entire cast time of the spell instead of the 1.5 second stun time.
You are correct, there is no 100% fool-proof way to prove this is how the code works, without actually looking at the code.

There are a few reasons for me being fairly confident in my understanding of the game logic:

1. I do have an Ogre Shaman. I see visibly less spell interrupts on him than on my other characters. I pull a lot of monsters on both my Shaman and my Shadowknight. Monsters tend to bash as their first action when they reach you. If I am casting a spell on my Shadowknight when this happens, I have a good chance of being interrupted. Quite a few of these interrupts come from stuns, specifically. On my Shaman, I land spells in this specific case way more often. I am not saying I never get interrupted, but it is a noticeable difference.

2. There is no logical reason to combine the stun and spell interrupt aspects of Bash from a programming perspective. Bash would calculate the stun percentage, and the spell interrupt percentage separately. Then, if the stun gets called, the game simply checks for the special exceptions when determining if the stun should land or not. This means having FSI, being a mob that is immune to stuns, having Divine Aura on, etc. Obviously the programming could be poorly done, or specifically made to screw over Ogres, but I don't really think that is the default assumption to be made here.
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