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Old 05-26-2020, 09:18 AM
LazyHydras LazyHydras is offline
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THIS being said. . . how are you going to implement a roll on a mob like Lodizal with variance and a skip mechanic? lel.
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Old 05-26-2020, 10:42 AM
loramin loramin is offline
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Originally Posted by LazyHydras [You must be logged in to view images. Log in or Register.]
THIS being said. . . how are you going to implement a roll on a mob like Lodizal with variance and a skip mechanic? lel.
There's different ways you could do it, but one way would be that anyone can /list for Lodi any time (as long as he's not up). Then when he spawns, everyone on the list gets an AFK check. Of those who answer it within 20 seconds (or whatever time period) the system does a "roll", and the winner of that roll gets first crack at Lodi. If they fail to kill Lodi in 20 minutes (or whatever time period) a new "roll" happens.

However, it's important to note that even if the staff reads this very post and thinks "yes, that's exactly what we want on P99!" (which is far from guaranteed) ... any sort of "automated GMing" requires significant custom coding on their part. They have lots of priorities for this place, and even if "automating the GMing of Lodi" was priority #1 (not likely) they still would need to take awhile to actually write and test that code.

In other words, even if the staff <3's these ideas, it will likely still be a very long time before we see any of them in-game (and of course, if they don't then we'll never see them). Thus, unless everyone wants to keep doing clickfests, the server will need a player agreement for many months ... if not years (... if not forever).
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Last edited by loramin; 05-26-2020 at 10:51 AM..
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