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#1
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Why does this "play nice policy" allow things like 1 single level 50 to hold down mobs/camps meant for 6 person groups? Or even a duo of high level 40s/50s? How stupid is that? If the rules had any sense or logic to them the GMs/Guides would have probably 50% less interactions with anyone and you wouldn't need to unmerge if camps were being held by actual groups and not 90% 1-2 people at most. Duh duh duh duh should be obvious, especially to 20 year+ vets running this whole thing, but NAH lets instead dedicate n most our time enforcing made-up libtard speech rules and make sure no one is cursing or talking about politics or doesn't have the name Cornhole Butthole than actual solutions to what players have been bitching about on this server since day 1 opening.
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#2
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Quote:
I propose that in dungeons no one is allowed to solo camp a camp. Whoever is there has to invite people wanting in the camp until the group is full. | |||
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#3
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#4
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#5
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I think the biggest issue with this discussion, and with a lot of discussions today in general whenever the topic is about making things “better” for a group of people (in this case players in a 20 year old elf-sim game) is the amalgamation of two contradictory concepts when it comes to equality.
There is equality in opportunity: I want a shot at getting pixels. There is equality in outcomes: I am entitled to pixels. Let’s use a familiar model to illustrate how this quickly becomes an impossible debate. Equality in opportunity is Apples, equality in outcomes is Oranges. So on one side you have people arguing that we should let people have Apples, and on the other side you have people arguing that we shouldn’t let people have Oranges. And both sides get angry. Cheers, Astuce | ||
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