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  #31  
Old 06-14-2011, 01:10 PM
Dr4z3r Dr4z3r is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
What I don't understand is, why not just patch in everything that happened up till Velious, right away? We KNOW what the patch history is, we know what they wanted to do with Classic. Just put it all in at once!! (except nerfed items ofc, leave them in with the proper timeline.) And all will be gumdrops and roses.
The ups & downs are part of the classic ride. Why would you want Velious-era rogue damage formulas to apply when the level cap is 50? That just doesn't make sense, nor does it respect the mission of recreating vanilla-through-Velious Everquest.

Without changes the server will quickly stangnate, and the only set of changes that can be agreed upon as objective changes are the ones that were made by Verant/Sony. When we start accepting deviations from that in the name of "improving" things, it can become impossible to separate what's actually a change for the better and what's just appeasement for the loudest whiners.
  #32  
Old 06-14-2011, 01:32 PM
Fist_The_Lord Fist_The_Lord is offline
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@Kanras Ty for the response but couldn't someone have acknowledged it. I mean we report bugs on the forums to make the server a better place. All i wanted was a simple "bug noted" post from a gm. I do appreciate that you responded here in this thread but maybe somebody should stop by the actual bugged skiff thread and tell the other 5 pages of posters.
  #33  
Old 06-14-2011, 01:42 PM
Deathrydar Deathrydar is offline
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Quote:
Originally Posted by Pudge [You must be logged in to view images. Log in or Register.]
i think it's just that ppl would lik eto hear that you are at least looking into it.. that you confirmed it doesn't work and are tryin gto fix it. they posted forever on the issue, and the only GM word they got was "the boat works, don't know wtf you're talking about" from uthgaard.

i quick post to acknowledge the bug is prob all they wanted. same with other bugs. another example, the fungi tunic drop rate was ninja-patched.. not a word from devs in the thread either. just to say a couple words will make the playerbase feel like they're being heard and not ignored by their GMs
This^
  #34  
Old 06-14-2011, 01:47 PM
feste feste is offline
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Quote:
Originally Posted by nbirdy [You must be logged in to view images. Log in or Register.]
Those of you who complain about all of the free gaming you receive should be ashamed of yourselves.
seriously. i could wake up one day have my necro turned into a pink unicorn that shoots daisies out of his nose and id have to say fuck it the price would still be right.
  #35  
Old 06-14-2011, 02:05 PM
Atmas Atmas is offline
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I'm really amazed at the ungracious attitude presented by some people who are being provided a free nostalgic experience at a great time investment cost.

I'm also really surprised by the questions posed by some people. If you are at a fast food place, order a meal and then someone walks up and asks for a water cup, would you berate the person working the cash register if that person got their water cup before you got your meal? All operations don't and shouldn't cease to function because one bug hasn't been resolved.

Bugs are not always easy to pin point or even necessarily quick to resolve when identified. It would be pretty horrid if all other work was suspended every time a bug was observed.

Edit: Instead of a fast food resturant a better setting would be someones house and instead of an employee it would be the host. Or someone who you were not giving money too but was still providing you something free.
Last edited by Atmas; 06-14-2011 at 02:12 PM..
  #36  
Old 06-14-2011, 02:09 PM
Tumdumm Tumdumm is offline
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Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
I'm also really surprised by the questions posed by some people. If you are at a fast food place, order a meal and then someone walks up and asks for a water cup, would you berate the person working the cash register if that person got their water cup before you got your meal? All operations don't and shouldn't cease to function because one bug hasn't been resolved.
i worked at arbys when i was 16-18. some people do that! its crazy, but they really do... usually really old really angry people
  #37  
Old 06-14-2011, 02:49 PM
Dantes Dantes is offline
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GM interaction? What's that? Hell I think I may have /petitioned maybe once in the entire YEAR I have played on P99. With all other problems I had, I solved them myself. Boats don't work? Get a port. Camp dispute? Settle it like a responsible adult, without involving a GM. Maybe they are snippy because they get so annoyed with all the petitions they get from grown adults acting like 5 year olds.

Shit I don't even expect a rez if I die in a server crash, yet GMs have done that before. I consider that a BONUS. They certainly didn't do that on live. Hardly anybody participated in beta for kunark, nobody gives a shit, they just want to keep doing their own thing. Sometimes the only reasonable way to test a change with quick results is to throw it up. If it doesn't work, those self-serving assholes who won't login to the beta server will certainly notice the change and bitch about it. Problem solved.

GMs/Devs aren't your bitches. They volunteer their time for free. Nobody's perfect, but I certainly don't mind a FREE server that is 100% better than anything Verant/Sony had to offer back in the day.
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  #38  
Old 06-14-2011, 03:28 PM
mwatt mwatt is offline
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Nice post Kanras. You re-iterate your dedication to establishing a true Classic environment - warts and all - but you also let us know that you are not unmindful that the process of doing so can be painful for everyone. Some of that pain can be taken away, and you promise to try and do that. I don't think we could ask for more. In any event, a velvet glove feels better than an iron fist. Thank you for being discerning enough and reasonable enough to know when it makes sense to employ tact and explanation.

It is also nice to hear that the swinging of the nerf hammer is nearly done - we've had to swallow a lot of change in the past few patches. It's all been for the right reasons, but it still hurts when it happens. Most of us really DO want the classic experience. The problem we have had in accepting some of these changes is that most of us played EQ past the classic era, when some of these "nerfs" got repealed. True SOE ruined their own lands as time went on, but they DID make a few adjustments that made sense. We remember gameplay in that light, so these nerfs hurt just as bad the second time around. Pity, but it cannot be helped.

Of course the stated end game is Velious and I think most of us agree that stopping there is the best shot at keeping the game from becoming something we don't wanna play. When we get there, and have been there for a while, maybe one of the things that can eventually be done is to look at putting in some of the post-Velious de-nerfs (e.g. 2/3 dot damage when moving). I dunno, just a thought. It would help to know that we aren't forever stuck with some of these things, just because we are stopping at Velious content.
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  #39  
Old 06-14-2011, 03:37 PM
Juugox2 Juugox2 is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
What it takes you 25 minutes per yellow instead of 15?
lol seriously
  #40  
Old 06-14-2011, 04:22 PM
stormlord stormlord is offline
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I really have ot hand it to people who report on things and work on things behind hte scenes. I'm much too lazy to do any of that and not want to be bothered by it. I see problems here and there, maybe I should have reported. If it were on my shoulders, this whole legacy would have ended beore it started. I have great respect for the people here.
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