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#1
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Quote:
__________________
-Chubby
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#2
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#3
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__________________
-Chubby
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#4
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general, target: eqgame.exe patchme general, advanced, runas administrator compatibility, Compatibiliy mode: Run this program in compatibility mode for: Windows XP (service Pack 3) compatibility, disable fullscreen optimizations compatibility, run this program as administrator Then I use: https://github.com/Codeusa/Borderless-Gaming/releases You need to run this program before you run Everquest. If I get a full-screen administrator check, it will freeze my eq. I set my resolution to my desktop resolution, and the borderless-gaming thing makes my Everquest borderless fullscreen. You can set it up to automatically full screen your Everquest in the future and have borderless-gaming start on OS boot. | |||
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#5
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https://stateford.github.io/Display-Lock/ | |||
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#6
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#7
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Hey Mirox
This is a seriously handy bit of software, thank you for writing it. For anyone else fed up of microsoft's warnings about the binary version, running the latest dev version works really well and avoids the pain. Once you have python installed you'll need to "pip install" a few dependencies {pyqt5, request, gtts} but it's all really seamless and works out of the box. The change to the windows layout in recent dev versions is a real quality of life thing for me, no more playing hunt-the-moving-line to cancel buffs when you click in the spells window. I'm assuming that needing to edit the config json for things like spell cast level is only temporary while you work on profile support. Once again, thanks for such a great bit of P99 CSR rule compliant software. -m | ||
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#8
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Code:
pip install -r requirements.txt I am so close to a new release. Almost done redoing the entire trigger (so they can be portable) and config (now with profiles) systems. Once I finish the code, I need to do some testing, but once those items are fully tested, then I will finally do a new release. I have tested the new binary and it is not triggering on Windows anymore, so hopefully the next release will have less of these annoying false positive issues. edit: I will pull all the changes into the dev branch for the testing phase. | |||
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Last edited by Mirox; 05-24-2020 at 04:54 PM..
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