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  #1  
Old 03-10-2020, 11:52 AM
derpcake2 derpcake2 is offline
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
keeping something mez'd and healing up is a nice way to waste a lot of time but it's not an effective strat for KILLING the kor. I might also add that this stalling strategy could also end up being quite a bad idea because of how slow aggro ticks often are. If you've damaged the kor any amount you will occasionally be healing the kor back for 6% of its total life because it will get memory wiped within a second of a tick as you will be spamming mez. Functionally the kor is going o be outhealing the bard.

And unlike the bard, the kor can get off a stun before a mez could land. in the span of that stun and by the time yo have the chance to land anything on the kor you could have easily eaten over 1k damage.
You've obviously never done this.

The Kor won't be healing, since even if you memblur it, and the next song in your cycle is healing song, you can land your next mez in 6 seconds (slightly less actually, since you can stop casting a song when the bar is 95%ish, depending on latency, for me its more).

This gives scenario:
3rd second: mez lands and memblurs
6th second: heal song finishes
9th second: mez lands and stops the memblur

This is the worst scenario, since once you want to heal you'll be twisting heal, followed by 4 casts of mez.

And no, the Kors won't be getting off stuns. Feel free to link the disruptive wizard spell they can cast with a 2 second or lower cast time.
  #2  
Old 03-10-2020, 12:07 PM
DMN DMN is offline
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Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
You've obviously never done this.

The Kor won't be healing, since even if you memblur it, and the next song in your cycle is healing song, you can land your next mez in 6 seconds (slightly less actually, since you can stop casting a song when the bar is 95%ish, depending on latency, for me its more).

This gives scenario:
3rd second: mez lands and memblurs
6th second: heal song finishes
9th second: mez lands and stops the memblur

This is the worst scenario, since once you want to heal you'll be twisting heal, followed by 4 casts of mez.

And no, the Kors won't be getting off stuns. Feel free to link the disruptive wizard spell they can cast with a 2 second or lower cast time.

i don't think you understand at all what you are talking about at this time. The tick for regening the kor could come shortly after you land the memblur. Once its blurred it now most aggro via body aggro to prevent it from healing which is often time slow, always takes at least 1 second and sometimes up to 3 seconds for body aggro.

And where did you get this bullshit idea you can cast mez at 2 second cast speed instead of 3? Same place where all your other completely incorrect theorycrafting comes from?

https://wiki.project1999.com/Tishan%27s_Clash

And again where have you explained how you are killing this kor?
  #3  
Old 03-10-2020, 12:13 PM
derpcake2 derpcake2 is offline
Sarnak


Join Date: Apr 2018
Posts: 396
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
1)i don't think you understand at all what you are talking about at this time. The tick for regening the kor could come shortly after you land the memblur. Once its blurred it now most aggro via body aggro to prevent it from healing which is often time slow, always takes at least 1 second and sometimes up to 3 seconds for body aggro.

2) And where did you get this bullshit idea you can cast mez at 2 second cast speed instead of 3? Same place where all your other completely incorrect theorycrafting comes from?

3) https://wiki.project1999.com/Tishan%27s_Clash

4) And again where have you explained how you are killing this kor?
1) I understand that, but its not going to happen once a minute. Its going to be very rare. I can't find the numbers on the bard mez mem blur chance, but its low.

2) This is while fighting the mob. You start casting mez, if the mob starts casting, you let the mez finish, if the mob doesn't start casting, you cancel your song when 1 or 1.5 seconds in, so you can start your next mez. This lets you do damage, while preventing most casts through mez landing.

3) that has 0 MR adjust, and does very low damage. A crown of tranix should probably suffice to resist it reliably. An SSB and some other MR stuff makes it trivial.

4) see 2)

Just for you, here is 2bis:

You mez the mob, sing heal song with guitar, switch to drums and sing MR song, switch to weapons and start casting mez,you melee the mob while chain casting mez until heal song drops and mez again (stop attack when mez lands to regen, in case that wasn't clear). MR song with a store drum is still going to give 35*1.8 MR.

I played a bard a lot. Had to, because it took ages to kill some stuff with this method.
Last edited by derpcake2; 03-10-2020 at 12:20 PM..
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