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Old 02-18-2020, 10:43 AM
cd288 cd288 is offline
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Join Date: Apr 2018
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Originally Posted by Smellybuttface [You must be logged in to view images. Log in or Register.]
I believe when pets are able to dual-wield (lvl 17 pet?) they’ll usually parse higher than with a 2-hander. Of equal quality of course (ex. fine steel swords vs. fine steel two-hander etc).

Mags proc weapons of course being the height of extremely good damage.

Does exp gained issue of pets taking exp work the same for charm pets? Do they always take half-exp, or only if you don’t do more than 50%? Can’t really see enchanters doing more than 50% though compared to a charm pet.
You just don't let the pet hit until you've done 50%. With root, throwing the low level DoT on, and then like two (sometimes 3 depending on level of content) of your best DD and you're usually over 50%. Then you let your pet, whether charmed or animation, go kill the mob.

It's actually tougher with the animation because if root breaks early now you're in a DPS race because you can't call the animation off. With the charmed pet you can have it back off to avoid risking losing the damage race.

Edit: Alternatively, you can use the memblur technique and clear the mob's hate list which also apparently clears the damage sources. Then you just need to do the majority of damage to the remaining health. So you could let your pet do 75% of the damage, memblur, then do the majority of the remaining needed damage. Or at least people say it works that way.
Last edited by cd288; 02-18-2020 at 10:45 AM..
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