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#1
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so someone joins the list at spot 9 and by the time they are at 2 the group as devolved into mostly melee and a few casters. no healers no cc. so they just fold? been there the entire time but meaningless, or oh theres a cleric in zone that sees they are struggling wait a little bit and bring in your own group now your #1.
the list system has been picked through over and over I think its pretty well settled on at this point | ||
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#2
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Yeah. That'll be great. Both of those things are totally in keeping with classic mechanics AND the classic experience, right?! Derp dee doo!!! | |||
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Last edited by Tecmos Deception; 02-05-2020 at 10:59 AM..
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#3
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#4
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#5
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Do you all not get tired of wasting your breath (or keystrokes)? Apparently not. How many more of the exact same thread must be made before you realize nothing is going to change until these items are removed from the game anyway very soon?
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#6
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#7
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#8
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Though it does seem significantly harder to implement in Kunark. Usually it takes a group to kill the Myconid King, would be really hard for the majority to do that solo. Some folks were thinking possibly Circlet of Shadows and Locket of Escape. I checked the List Wiki and didn’t see anything specifically mentioning only Classic zones, but rather just “legacy” items: https://wiki.project1999.com/List_Co...Flist_apply_to “It only applies to a very few, highly contested, NPCs, which drop "legacy" items (ie. items which will soon be removed from the game).” The only mention of “Classic” is in reference to the overall classic identity of the whole game, as opposed to actual “classic” zones. Seems like it might just be a wait and see sort of thing. But I haven’t found anything in the Wiki or the List thread specifically ruling out Kunark/Velious. | |||
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#9
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