![]() |
|
|
|
#1
|
|||
|
Short version:
Keying for zones was always short-sided, poor game design from Sony. We get to suffer with it (and many other terrible design decisions) in our zeal to be perfectly authentic to what once was. Well, mostly. Except when we're not. | ||
|
|
|||
|
#2
|
||||
|
Quote:
Looking back at comments he was a 2hour spawn, no idea why he is 4 hours on P1999. So there would be twice as many on the server if it was actually working properly | |||
|
Last edited by Iksur; 06-06-2011 at 10:29 PM..
|
|
|||
|
#3
|
|||||
|
Quote:
http://www.project1999.org/forums/sh...lor#post186084 Quote:
Why is it 4 hours??
__________________
Jorg Shaman
| ||||
|
|
|||||
|
#4
|
|||||
|
Quote:
Quote:
__________________
.
| ||||
|
|
|||||
|
#5
|
|||
|
Hmm...I searched around and couldn't find another bug report or any evidence other than the one the Nilbog replied to. I wonder what Uthgaard found that stated it was 4 hours...
__________________
Jorg Shaman
| ||
|
|
|||
|
#6
|
||||
|
Quote:
Asher | |||
|
|
||||
|
#7
|
||||
|
Quote:
__________________
Rasah - [60 Heirophant]
| |||
|
|
||||
|
#8
|
||||
|
Quote:
Asher | |||
|
|
||||
![]() |
|
|