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Old 06-04-2011, 05:02 PM
Teeroyoyort Teeroyoyort is offline
Sarnak

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I was going to write up this big badass thing about how bards are badass, but I opt'd not. Bard isn't for everyone. If you're super attentive and can react positive for every situation that comes your way bard is for you! But I wouldn't recommend for your 1st class.
  #2  
Old 06-04-2011, 07:27 PM
Stormhowl Stormhowl is offline
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I can only give my two cents on Bard, since I never played a rogue past 10ish. They're a great class if you love versatility, being that they can bring nearly every buff or debuff to the table in some form or another. I can't remember a time where someone didn't want a bard in their group; they fit in nearly everywhere there's a slot open (except for tank and healer, for obvious reasons). They're great pullers, and they get an array of utility abilities such as Tracking, Safe Fall, and Lock Picking.

However, for bards you need to learn how to twist songs (if you get the timing right between ticks, you can have as many as 4 songs going at once, but it takes constant attention to maintain; macros will not work) and if you don't have the patience to be constantly be switching songs, I wouldn't recommend the class. It's almost masochistic to play. [You must be logged in to view images. Log in or Register.]
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I miss the days where people DIDN'T pretend to be Sunday morning fantasy fans only when a huge budget fantasy production comes out.
Danemoth Spiritconvoker - Level 68 Heyokah (Level 29)
Odinty Treeguard - Level 58 Druid (Level 9)
Vmek Shadowsong - Level 51 Bard (Level 5)
Odibin Deathbearer - Level 36 Necromancer (Level 13)
  #3  
Old 06-05-2011, 11:18 AM
Lill-Leif Lill-Leif is offline
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Quote:
Originally Posted by Stormhowl [You must be logged in to view images. Log in or Register.]
I can only give my two cents on Bard, since I never played a rogue past 10ish. They're a great class if you love versatility, being that they can bring nearly every buff or debuff to the table in some form or another. I can't remember a time where someone didn't want a bard in their group; they fit in nearly everywhere there's a slot open (except for tank and healer, for obvious reasons). They're great pullers, and they get an array of utility abilities such as Tracking, Safe Fall, and Lock Picking.

However, for bards you need to learn how to twist songs (if you get the timing right between ticks, you can have as many as 4 songs going at once, but it takes constant attention to maintain; macros will not work) and if you don't have the patience to be constantly be switching songs, I wouldn't recommend the class. It's almost masochistic to play. [You must be logged in to view images. Log in or Register.]
Yeah, safe fall and lock picking is a must in every group!
  #4  
Old 06-05-2011, 04:31 PM
Stormhowl Stormhowl is offline
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Quote:
Originally Posted by Lill-Leif [You must be logged in to view images. Log in or Register.]
Yeah, safe fall and lock picking is a must in every group!
That's not what I said, but I appreciate having words stuffed into my mouth.
__________________
Quote:
I miss the days where people DIDN'T pretend to be Sunday morning fantasy fans only when a huge budget fantasy production comes out.
Danemoth Spiritconvoker - Level 68 Heyokah (Level 29)
Odinty Treeguard - Level 58 Druid (Level 9)
Vmek Shadowsong - Level 51 Bard (Level 5)
Odibin Deathbearer - Level 36 Necromancer (Level 13)
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