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Old 06-03-2011, 08:44 AM
Raavak Raavak is offline
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The thing is this is an emulator. The people here are generally going to be the fanbois of classic EQ, the old power endgamers. The people that live and breath Everquest. The people that took it less seriously don't even think about it anymore and are long gone. Those that are here just have to make it work.
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Old 06-03-2011, 08:52 AM
Rhambuk Rhambuk is offline
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I like the variance more than FTE, its just a personal opinion, but I feel that the variance is going to rape raid zones like VP and Ntov. These zones were designed to enter do a full clear and leave, with the variance in place youll see one dragon pop at the far end of the zone and guilds will rush/train trying to get there first. With 6 dragons in VP spawning randomly over a 96 hour period it sounds like theres a lot of possibilities for guilds to step on each others toes and petition.

I know its going to be a Long Long time before there are multiple guilds in vp, but with no variance and fte you could see multiple guilds zoning in and going for different dragons, instead of 2 guilds racing and fighting over the same mob you have them splitting up and heading into different wings/areas.
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Old 06-03-2011, 09:55 AM
Dravingar Dravingar is offline
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Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
I like the variance more than FTE, its just a personal opinion, but I feel that the variance is going to rape raid zones like VP and Ntov. These zones were designed to enter do a full clear and leave, with the variance in place youll see one dragon pop at the far end of the zone and guilds will rush/train trying to get there first. With 6 dragons in VP spawning randomly over a 96 hour period it sounds like theres a lot of possibilities for guilds to step on each others toes and petition.

I know its going to be a Long Long time before there are multiple guilds in vp, but with no variance and fte you could see multiple guilds zoning in and going for different dragons, instead of 2 guilds racing and fighting over the same mob you have them splitting up and heading into different wings/areas.
This is something that I kinda agree with Skope on cause he was bitching about NToV/VP too. Perhaps tie all NToV/VP spawns together and first to engage/kill Aary or Silverwing gets the rest of the zone since that's how it was on multiple servers(Atleast NToV, my server didn't have a rotation for VP). So that way it's not a huge clusterfuck(ok, a lesser clusterfuck) and makes it easier to have a clear through because currently when VP comes out, you'd get a VP clear every 9 days as of 7 since anyone smart would wait for all of VP to respawn before clearing.

Edit : Hobby ninja posted before me
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Last edited by Dravingar; 06-03-2011 at 09:55 AM.. Reason: Dwarves.
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