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#2
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We can argue about fast travel etc. but I'd say it's a little hard to argue that EQ is so immersive when if you're trying to get a specific drop and sit in the same room of a castle for 4 hours with a group of friends waiting for a named to pop. Interesting story, lore, and set pieces don't define good gameplay design. You can get immersion and lore at a renn faire, doesn't make renn faires good games (you know... cause they're not games), and it doesn't mean they aren't fun. Other than "immersion" what game play mechanics do you enjoy about the game and feel are superior to other games? If its "player interactions" I'm gonna go back to my comment about eq being a chat room with a game attached. | |||
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#3
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EQ's not a perfect game by any means and there's plenty wrong with it--I often describe it as a case of taking the bad with the good. However, the good is very much real, and it's a well-suited game to a certain audience. I haven't spent ten years here merely due to nostalgia; EQ works for what I want out of an online game at this stage of my life. Danth ** I actually had to quit Vanguard--a game I basically liked--because the rate of button-spam was so high it was threatening long-term RSI-type injury. No thanks. | |||
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#4
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For your first point: I think a lot of developers anticipate and build for emergent game play, emergent gameplay is a good element that a lot of games try to promote. In fact, the amount of emergent game play/flexibility in classes in EQ seems a lot more limited than many other games IMO. That being said: EQ did nerf things, and not just emergent elements. And because we're playing in a specific time line we don't see all the nerfs and balances that the developers took. And I would agree EQ tends to be simpler than modern MMORPGs, allowing it to be a little easier to play casually while advancing (even without a tutorial) and a more relaxed pace for an MMORPG, but many games in general you can simply set your own pace no matter what. That being said: I would argue that content pacing is *very* slow compared to other games. You can spend hours (days) sitting in one spot waiting for access to a specific monster or piece of loot, and generally you do this at a point where combat against the target is easy or totally trivialized making the waiting, not the fighting, the task that is being rewarded. Sure high end items/raid bosses etc. drop loot without being easy fights but generally rare drops from monsters leveled 20-40 will be camped by people who can farm them with little to no risk, which brings up the slow pacing again: not only can it take hours or days of camping your monster but that can be camped by an individual or rotation of individuals which locks out content to you. Is it the worst game? No, not even in the same dumpster fire ballpark as ET. Overall I'd say it's about average in terms of mechanics and gameplay, and there's nothing wrong with liking a game that isn't the best of the best... but arguing it's significantly above average seems a bit wonky. There are reasons EQ died out and WoW went on strong beyond just SOE's internal politics. And what one person (or 2500 people) enjoy does not dictate what good, general gameplay principles are. Feel free to enjoy games with bad design principles, not everything you enjoy has to be the best type of that thing. | |||
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#5
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__________________
Shenethax - Iksar Shaman
Xerrick - Iksar Necromancer Numdiar - High Elf Mage Zekdos - Troll SK | |||
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#6
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WoW has clearly been a more enjoyable game because it is still a commercial success. I don't think games being easier makes them better, in fact EQ is very easy and simply imo. The hardest part is waiting. Question: Why does your personal enjoyment define what is good more than the enjoyment of millions of people? How are you an expert? Maybe, just maybe, we both enjoy something that is subpar, unusual, or generally not graded on the same scale as other things. And that's okay. | |||
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#7
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#8
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#9
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#10
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I had ET for the Atari VCS by the way. It was bad, but I've seen worse. It was at least playable with out too many glitches standing in the way. I had other atari games that I felt were worse. Danth | |||
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