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  #1  
Old 12-05-2019, 04:35 PM
TripSin TripSin is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
But enchanters are so completely OP you don't even have to try! Haven't you read the 70+ pages of whiners who played shamans in Kunark/Velious?
Those people complaining really need to try charm soloing themselves and then come back here and see if they still want to cry about it then. In my experience, it's not any stronger than it was in classic (well, Kunark era for me as that's when I started). Well, I've only had access to the first charm spell as I haven't reached level 24 yet so maybe charm gets stronger later on for some weird reason? And I'm seeing classes like necros, shams, bards, druids doing what looks to me to be MUCH easier soloing so I don't get what the big deal is (though I haven't tried any of those classes myself).

I'm not even wanting breeze for a purely selfish reason. I enjoyed being able to provide mind candy to everyone else. For me, that was one of the most enjoyable, quintessential aspects of playing as an enchanter. I felt good being able to make other people in my group stronger. It makes the game more fun for EVERYONE - including melee players because without clarity line there just isn't enough mana to keep up all the buffs on them that I would like to. And in green/teal it just isn't here and I hate it tbh.
Last edited by TripSin; 12-05-2019 at 04:38 PM..
  #2  
Old 12-05-2019, 04:38 PM
El-Hefe El-Hefe is offline
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Originally Posted by TripSin [You must be logged in to view images. Log in or Register.]
Those people complaining really need to try charm soloing themselves and then come back here and see if they still want to cry about it then. In my experience, it's not any stronger than it was in classic (well, Kunark era for me as that's when I started). Well, I've only had access to the first charm spell as I haven't reached level 24 yet so maybe charm gets stronger later on for some weird reason?

I'm not even wanting breeze for a purely selfish reason. I enjoyed being able to provide mind candy to everyone else. For me, that was one of the most enjoyable, quintessential aspects of playing as an enchanter. I felt good being able to make other people in my group stronger. It makes the game more fun for EVERYONE - including melee players because without clarity line there just isn't enough mana to keep up all the buffs on them that I would like to. And in green/teal it just isn't here and I hate it tbh.
You’ve crying about it all week. Move on to something else.

Christ some people are annoying...
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  #3  
Old 12-05-2019, 04:40 PM
TripSin TripSin is offline
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Originally Posted by El-Hefe [You must be logged in to view images. Log in or Register.]
You’ve crying about it all week. Move on to something else.

Christ some people are annoying...
A pot calling the kettle black. Sorry, I'm not going to stop voicing my opinion just because you don't like it. You are free to continue crying about my crying. I'll move on when I feel like moving on.
  #4  
Old 12-05-2019, 04:59 PM
El-Hefe El-Hefe is offline
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Originally Posted by TripSin [You must be logged in to view images. Log in or Register.]
A pot calling the kettle black. Sorry, I'm not going to stop voicing my opinion just because you don't like it. You are free to continue crying about my crying. I'll move on when I feel like moving on.
How bout instead of constantly talking about how classic EQ following the timeline makes you not want to play: You sack up, follow through and not play?

Nobody will miss you or care when you’re gone. Just like IRL.
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  #5  
Old 12-07-2019, 07:43 AM
Asteria Asteria is offline
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Unhappy !!!!

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Quote:
Originally Posted by El-Hefe [You must be logged in to view images. Log in or Register.]
You’ve crying about it all week. Move on to something else.

Christ some people are annoying...
[You must be logged in to view images. Log in or Register.]:eek

Sounds dangerous!!!
  #6  
Old 12-05-2019, 05:14 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by TripSin [You must be logged in to view images. Log in or Register.]
Well, I've only had access to the first charm spell as I haven't reached level 24 yet so maybe charm gets stronger later on for some weird reason?
To be fair, charm really does start off as "it can work but it's very difficult to make it very effective" and quickly moves to "wow, so strong" and ends up being "wtf godly" at 51+.
  #7  
Old 12-05-2019, 05:40 PM
bum3 bum3 is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
To be fair, charm really does start off as "it can work but it's very difficult to make it very effective" and quickly moves to "wow, so strong" and ends up being "wtf godly" at 51+.
Yeah.. charming rogue npcs is insane dps. They be backstabbing for 140 when that level of player rogue is doing 50s.
  #8  
Old 12-05-2019, 07:38 PM
Roth Roth is offline
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I feel like a lot of forum trolls are intentionally pushing this server towards self destruction. I have NO idea why it is, but I've seen it in wow as well. Teal/green split, no mage pets, these are two examples of horrible decisions that people come and defend. And then when the population drops they say bullshit like "well people just cant handle classic eq" like they are some sort of better players for putting up with the garbage. MAKE A GOOD GAME/SERVER that is fun... STOP defending horrible decisions just because you want to suck the devs cock or get off to some sort of idea that classic eq is unplayable.

edit: btw when green was announced, EVERYONE on the forums were saying they wouldnt roll green... you would think it would be a dead on arrival server. These forum trolls never represent the actual playerbase. Also, EVERQUEST IS A GOOD GAME WHICH IS WHY PEOPLE WANT TO PLAY HERE. THERE IS NO NEED TO INTENTIONALLY PUSH FOR IT TO BE WORSE.
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Last edited by Roth; 12-05-2019 at 07:40 PM..
  #9  
Old 12-05-2019, 11:18 PM
aaezil aaezil is offline
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Originally Posted by Roth [You must be logged in to view images. Log in or Register.]
I feel like a lot of forum trolls are intentionally pushing this server towards self destruction. I have NO idea why it is, but I've seen it in wow as well. Teal/green split, no mage pets, these are two examples of horrible decisions that people come and defend. And then when the population drops they say bullshit like "well people just cant handle classic eq" like they are some sort of better players for putting up with the garbage. MAKE A GOOD GAME, EVERYONE on the forums were saying they wouldnt roll green... you would think it would be a dead on arrival server. These forum trolls never represent the actual playerbase. Also, EVERQUEST IS A GOOD GAME WHICH IS WHY PEOPLE WANT TO PLAY HERE. THERE IS NO NEED TO INTENTIONALLY PUSH FOR IT TO BE WORSE.
Prob 75% of the big time posters/trolls here havent played p99 or everquest at all for some years now and just post garbage here as some sick byproduct of addiction that they cant let go of
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I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #10  
Old 12-06-2019, 01:37 AM
TripSin TripSin is offline
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Quote:
Originally Posted by Roth [You must be logged in to view images. Log in or Register.]
...

... Also, EVERQUEST IS A GOOD GAME WHICH IS WHY PEOPLE WANT TO PLAY HERE. THERE IS NO NEED TO INTENTIONALLY PUSH FOR IT TO BE WORSE.
Is it, though? Good for its time? Of course, obviously. Good now (considering how subsequent games have evolved the genre)? I don't really think so. Especially without Kunark, imho.
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