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  #1  
Old 11-26-2019, 01:11 AM
Swish Swish is offline
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Originally Posted by kul69 [You must be logged in to view images. Log in or Register.]
It was nerfed intentionally because it is overpowered. Same as Bard AE, Chardok AE, etc. It's disruptive and allows a class too much power.
Not overpowered, people are just shitheads with it. Chardok AOE was an RMT magnet as well as shutting off a zone people enjoyed grouping in for the purposes of fast XP/levels for alts in top guilds...who then camp out more strategically at each dragon pixel location. I'm glad it was stopped, the attitude of the AOE'ers thinking they owned the right to the entire zone because of their plat farming operation was indication enough that something had to be done.

kul69 needs to open his own classic server the way he wants to see it. Would people play? Would he accept the criticism for something not being entirely perfect?
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Old 11-26-2019, 05:44 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Not overpowered, people are just shitheads with it. Chardok AOE was an RMT magnet as well as shutting off a zone people enjoyed grouping in for the purposes of fast XP/levels for alts in top guilds...who then camp out more strategically at each dragon pixel location. I'm glad it was stopped, the attitude of the AOE'ers thinking they owned the right to the entire zone because of their plat farming operation was indication enough that something had to be done.

kul69 needs to open his own classic server the way he wants to see it. Would people play? Would he accept the criticism for something not being entirely perfect?
And people are 100% using overpowered Chanter Charm so farm items and RMT them.

Same thing goes for overleveled Chanters thinking that they "own" full camps over level-appropriate groups.

Charm is literally damaging the server as a whole atthis point. There was a Chanter Charm-soloing every single named mob in Upper Guk last night.
Last edited by Vizax_Xaziv; 11-26-2019 at 05:47 PM..
  #3  
Old 11-26-2019, 05:45 PM
cd288 cd288 is offline
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Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
And people are 100% using overpowered Chanter Charm so farm items and RMT them.
Such as? What items pre-Kunark would those even be besides the legacy ones, which are subject to the list system lol
  #4  
Old 11-26-2019, 06:08 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Such as? What items pre-Kunark would those even be besides the legacy ones, which are subject to the list system lol
It's all relative man. U can check the aftermarket sales websites to see just how cash-valuable coin is on Green/Teal.

If you really think nobody is RMTing on Green/Teal then you're even more delusional that I'd already suspected!
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Old 11-26-2019, 06:13 PM
cd288 cd288 is offline
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Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
It's all relative man. U can check the aftermarket sales websites to see just how cash-valuable coin is on Green/Teal.

If you really think nobody is RMTing on Green/Teal then you're even more delusional that I'd already suspected!
First, you didn't say coin, you said items. Second, any cash camps in the classic era can be effectively soloed by other classes such as Necros. So, if you have this altruistic concern that Enchanter Charm is promoting RMT, then I guess we should probably start looking into what we'd have to nerf for multiple other classes to keep them from easily soloing anything otherwise they will just replace the Enchanters in the RMT scheme. Right?
  #6  
Old 11-26-2019, 06:19 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
First, you didn't say coin, you said items. Second, any cash camps in the classic era can be effectively soloed by other classes such as Necros. So, if you have this altruistic concern that Enchanter Charm is promoting RMT, then I guess we should probably start looking into what we'd have to nerf for multiple other classes to keep them from easily soloing anything otherwise they will just replace the Enchanters in the RMT scheme. Right?
People generally RMT coin not items. They farm high value items to acquire said coin for sell.
  #7  
Old 11-26-2019, 06:22 PM
cd288 cd288 is offline
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Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
People generally RMT coin not items. They farm high value items to acquire said coin for sell.
I agree. So what items in the classic era are of such high value that they would be worth an RMTers time and are not already subject to the list mechanic?

Also, if RMT issues are your argument, then what nerfs would you propose to other solo-capable classes to ensure they don't fill the RMT void left by all these supposedly RMTing Enchanters? The 3 primary classes I think you should address are Necromancers, Shamans, and Magicians, but feel free to propose nerfs to others as well.
  #8  
Old 11-26-2019, 06:21 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
First, you didn't say coin, you said items. Second, any cash camps in the classic era can be effectively soloed by other classes such as Necros. So, if you have this altruistic concern that Enchanter Charm is promoting RMT, then I guess we should probably start looking into what we'd have to nerf for multiple other classes to keep them from easily soloing anything otherwise they will just replace the Enchanters in the RMT scheme. Right?
You spent this entire thread rallying AGAINST nerfing Enchanters but you're perfectly fine with other classes getting nerfed.

Almost as if you have a class bias.
  #9  
Old 11-26-2019, 06:24 PM
cd288 cd288 is offline
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Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
You spent this entire thread rallying AGAINST nerfing Enchanters but you're perfectly fine with other classes getting nerfed.

Almost as if you have a class bias.
I'm not for it at all. But in order to resolve your RMT concern it's what you'd have to do. Right? Or could your RMT argument just be arbitrary BS that you're making because you don't have much of an actual argument about Enchanter mechanics.

If you're serious about the RMT argument, then please explain what you'd propose to nerf for other classes so they can't fill the void following an Enchanter nerf.
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