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#1
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Troy - Who the hell says it didn't?
I've played on two different servers on Live EQ. On Brell Serilis, the end game was controlled entirely by a council of guilds who, in retrospect, manipulated the rules to ensure their superiority. It was civilized, but it was what it was - controlled content. On Povar, there was Triton. And there was Triton. Everything else was under their heel, once RA fell to dust (through a particularly foul subterfuge on the part of Triton's leadership). There's always a guild, or a couple warring guilds, who fight over the top tier content, either through brute force like P99, or through politics. You're looking at the game through rose-tinted glasses, I think.
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Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | ||
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#2
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Quote:
Only zergers were not happy. | |||
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Last edited by dragolyche; 06-01-2011 at 12:56 PM..
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#3
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Quote:
This isn't Karana. It's not Povar, and it's not Brell. It isn't Quellious or Rallos Zek or Sesame Street or Little China or Zimbabwe. It's P99.
__________________
Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | |||
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#4
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Quote:
you keep saying variance was created to solve a problem, and it didnt work. Im not sure if said problem was poopsocking or GM intervention, but whatever of those 2 you talking about, it certainly worked. There is (almost) no poopsocking There is (almost) no GM intervention so why are you saying it didnt work? Quote:
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#5
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Quote:
I play a tracking class and am not willing to spend 90+% of my play time sitting semi-AFK hitting track waiting to trigger a mass communication to the guild. Nor am I going to leave work to log on when a boss spawns, or wake up in the middle of the night, or leave dinner, or leave rehearsal, or drop anything I'm doing that is not playing EQ. A player like me could still see a lot of bosses in classic. On P99 it's unlikely I'll see one until every hardcore player is fully equipped with the best Velious gear. So yes, I want the rules changed to something that will benefit me. That something, however, IS HOW THE GAME ACTUALLY WAS. [You must be logged in to view images. Log in or Register.] | |||
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#6
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Quote:
Remove the variance and you'll likely see those same people eventually sitting on the spawnpoint, while you're sleeping your six hours before you gotta slog off to work. That's life, mate, and your choices are what they are.
__________________
Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | |||
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#7
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Quote:
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#8
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Troy - Because people will sit on the spawnpoint before it spawns, to kill it before you.
__________________
Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | ||
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#9
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Quote:
FTE, FFA, KS, /random, etc., would all dictate how that works. Variance has no bearing on these whatsoever. err, it does, but rather, it shouldn't. | |||
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#10
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Quote:
It would take a lot more effort and time than tracking Vox for eight hours with an audio trigger.
__________________
Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | |||
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