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#1
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I'm not that knowledgeable about it but I thought historically they have made some changes for the sake of playability that steered away from classic mechanical values. If it's a case by case basis i just think they would be making everyone's experience more enjoyable and "classic" with reconsidering how charm performs currently.
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#2
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#3
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The 25 aoe limit, /list, there aren't a huge numbers of intentional departures from previously classic mechanics. The only big non-csr departure from classic is where entire raids worth of lifetap earrings would be used to instagib dragons on spawn. That and titanium client features like /rewind and pet window. | |||
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#4
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The amount of times I had to summon stuck people back in the day...lol | |||
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#5
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So if I understand correctly, the staff made the change to lifetap clickies, knowingly going against classic data for the sake of improving the game? Just wanted to know if the whole fortress argument of "It is proven classic so it stays" even holds water. It really doesn't though if they've used their judgement in the past. | |||
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#6
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