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  #1  
Old 11-07-2019, 09:18 PM
norova norova is offline
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Nobody is obligated to group with you.
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Fizzlelina Fizzlezalot <Castle> :: Gnome Necromancer :: Green
Welgrim Stoutslammer <Dawn Believers> :: Dwarf Cleric :: Blue
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Welgrim's Project 1999 files: https://p99.yourfirefly.com
  #2  
Old 11-07-2019, 09:20 PM
Widan Widan is offline
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6 man groups are terrible experience on a crowded server because you just don't have enough mobs to kill. 1-3 people seems ideal for most 'camps' on here until things thin out more.
  #3  
Old 11-07-2019, 09:20 PM
cd288 cd288 is offline
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Quote:
Originally Posted by norova [You must be logged in to view images. Log in or Register.]
Nobody is obligated to group with you.
Of course no one is obligated to. My question wasn't whether they are obligated to. My question was do people not find this to be a rude thing to do at a very popular camp?
  #4  
Old 11-07-2019, 09:26 PM
Arcticflava Arcticflava is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Of course no one is obligated to. My question wasn't whether they are obligated to. My question was do people not find this to be a rude thing to do at a very popular camp?
I find your entitlement to a camp that was occupied before you arrived to be rude, as well as the negative connotation you place on people who simply arrived before you.
  #5  
Old 11-07-2019, 09:29 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Arcticflava [You must be logged in to view images. Log in or Register.]
I find your entitlement to a camp that was occupied before you arrived to be rude, as well as the negative connotation you place on people who simply arrived before you.
Idk. For your average camp it doesn't really bother me. Nor would it bother me for a valuable higher level camp. But at low levels it just seems sort of unnecessary to min/max your EXP such that at like the top most popular low level camps you tell everyone who asks to join to go screw themselves. It's lower levels and we're all here to (apparently) play a social game and have some fun.
  #6  
Old 11-07-2019, 09:44 PM
Josa Josa is offline
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If they are holding a camp they broke and pulling as soon as a mob pops, that's their camp, whether it's one person or a full group. Not trying to be a jerk, but that's how camps have always worked.
  #7  
Old 11-07-2019, 10:11 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Josa [You must be logged in to view images. Log in or Register.]
If they are holding a camp they broke and pulling as soon as a mob pops, that's their camp, whether it's one person or a full group. Not trying to be a jerk, but that's how camps have always worked.
Of course it’s their camp I wasn’t disputing it (although technically I believe they have to split it if people ask).

I was more talking about not letting people join a group. For me, I’ve always invited people if we have a free spot. It’s EQ. Its supposed to be about being social and having fun (I.e. the “journey” that everyone talks about); not maximizing every ounce of EXP per minute that you can.
  #8  
Old 11-07-2019, 11:55 PM
TheRusty TheRusty is offline
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Join Date: Nov 2010
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Of course it’s their camp I wasn’t disputing it (although technically I believe they have to split it if people ask).

I was more talking about not letting people join a group. For me, I’ve always invited people if we have a free spot. It’s EQ. Its supposed to be about being social and having fun (I.e. the “journey” that everyone talks about); not maximizing every ounce of EXP per minute that you can.
If your argument hinges on the word "technically," then you already know that you're wrong and are just scraping around for any excuse to claim to be right.

Lesson for life.
  #9  
Old 11-08-2019, 09:40 PM
ELance ELance is offline
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Quote:
Originally Posted by Josa [You must be logged in to view images. Log in or Register.]
If they are holding a camp they broke and pulling as soon as a mob pops, that's their camp, whether it's one person or a full group. Not trying to be a jerk, but that's how camps have always worked.
Ha ha, always worked on where? Project '99? You need to be careful. In '99 there was hardly such a thing as a camp. Whoever did the most damage got the experience and loot. GMs told players to work things out themselves, or simply did not involve themselves. For all that, repeated killstealing, I think, was against the rules, and so who attacked the mob first had it. If a camp broke into killstealing, the GMs intervened, but only to force players to work things out themselves. There is an account from November of that year of two GMs, one of them the head of the server, repeatedly killing mobs at a camp for an hour till players reached an agreement among themselves. Project '99 chose to define camps, but old Everquest did not. Eventually there was a Play Nice Policy, and players were required to share resources. Not too different from the old policies, except it permitted GMs at once to make a "binding compromise", as the policy puts it. This was sharing still, or should have been. Before this it was generally true that GMs did not tell players what they had to do, but told them to work it out themselves.
  #10  
Old 11-07-2019, 09:58 PM
Qtip Qtip is offline
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Always some retard who gets triggered because people would rather play the game effectively and not spend a friday night grinding 1 yellow bubble of exp, so someone doesnt get left out.

Using everquest to socialize is like using cocaine to lose weight. Theirs more effective ways.
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