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Old 11-02-2019, 07:05 AM
Tecmos Deception Tecmos Deception is offline
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It's fine.

I like the crowded zones, being pushed to find out of the way exp spots no one has used in ages, etc. But not everyone does, and this split won't last forever. It's not gonna empty out zones, it's just gonna drop nektulos to 50 instead of 100, WK to 25 instead of 50, etc.

Now if the staff don't merge things if we drop below like1600 combined pop. Or if we reach the point where people are spread out enough that zones are starting to feel empty, I'll have something different to say. But assuming they do it right, yeah, it'll be fine.

Oh, also, id be shocked it the split ends up 50/50. I'd suspect it'll be more like 60-75% green and 25-40% teal.
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  #2  
Old 11-02-2019, 07:09 AM
Deathrydar Deathrydar is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
It's fine.
I like the crowded zones, being pushed to find out of the way exp spots no one has used in ages, etc. But not everyone does, and this split won't last forever. It's not gonna empty out zones, it's just gonna drop nektulos to 50 instead of 100, WK to 25 instead of 50, etc.
And just that little bit of a decrease per zone will make the game so much more enjoyable for a lot of folks!
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Old 11-02-2019, 11:33 AM
cd288 cd288 is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
It's fine.

I like the crowded zones, being pushed to find out of the way exp spots no one has used in ages, etc. But not everyone does, and this split won't last forever. It's not gonna empty out zones, it's just gonna drop nektulos to 50 instead of 100, WK to 25 instead of 50, etc.

Now if the staff don't merge things if we drop below like1600 combined pop. Or if we reach the point where people are spread out enough that zones are starting to feel empty, I'll have something different to say. But assuming they do it right, yeah, it'll be fine.

Oh, also, id be shocked it the split ends up 50/50. I'd suspect it'll be more like 60-75% green and 25-40% teal.
Does 25% really help that much? During the week, Green is only hitting a bit above 2k at the height of prime time. The rest of the time it’s about 1,500 and apparently that’s still too much. So if 25% go to teal, then we’re at about 1,500 at prime time which again is apparently still too much for some people. Just overall seems like a hasty decision to not only split the community but then allow for a server merge later and all the economic issues that will cause.
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Old 11-02-2019, 12:24 PM
zodium zodium is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Does 25% really help that much? During the week, Green is only hitting a bit above 2k at the height of prime time. The rest of the time it’s about 1,500 and apparently that’s still too much. So if 25% go to teal, then we’re at about 1,500 at prime time which again is apparently still too much for some people. Just overall seems like a hasty decision to not only split the community but then allow for a server merge later and all the economic issues that will cause.
on a strictly game experience basis it would be better to normalize spawn rates to an amount of players, but split-and-merge is the technically more classic solution :>
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  #5  
Old 11-02-2019, 01:01 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
all the economic issues that will cause.
I don't think this will be a big deal. The split might last 1-3 months. And out of close to a year of classic, doubling the chance for people to hit up the "best" camps for 1-3 months is pretty small potatoes compared to the unclassic knowledge, strategies, etc., that a lot of us are already bringing to the table.
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