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View Poll Results: What will be your primary class on Green, considering the Classic changes?
Bard 41 7.18%
Cleric 53 9.28%
Druid 67 11.73%
Enchanter 64 11.21%
Magician 39 6.83%
Monk 26 4.55%
Necromancer 52 9.11%
Paladin 29 5.08%
Ranger 36 6.30%
Rogue 31 5.43%
Shadow Knight 34 5.95%
Shaman 46 8.06%
Warrior 27 4.73%
Wizard 26 4.55%
Voters: 571. You may not vote on this poll

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  #1  
Old 10-24-2019, 01:47 PM
Fammaden Fammaden is offline
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Originally Posted by Raclen [You must be logged in to view images. Log in or Register.]
There are actually more tanks than I expected with this poll. 27% tanks if you count rangers. Each group of 6 only needs 1 tank and tanks will need to be in groups 100% of the time. It looks like groups may be starved more of dps since you want multiple dps and the dps classes can also solo well.
Yeah, this is always the case, and the reason you see blue threads from time to time about tanks complaining they can't find groups. Each xp group only wants one of them at a time ideally. Ditto clerics, yes the invite is instant when a group needs you, but the wait can be hours and hours if they all have heals covered, they don't want a second one over dps, unless maybe undead or the healer is logging soon. If this many people are really rolling clerics, they might be in for a rude awakening for PuG'ing if they aren't already part of a group of friends or guild.

Rogues though, and dps in general, stack. Tank/healer/CC, then you get three dps no worries about redundancy. Of course we have no real idea how the server grouping dynamic will actually play out just yet.
  #2  
Old 10-24-2019, 01:55 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Yeah, this is always the case, and the reason you see blue threads from time to time about tanks complaining they can't find groups. Each xp group only wants one of them at a time ideally. Ditto clerics, yes the invite is instant when a group needs you, but the wait can be hours and hours if they all have heals covered, they don't want a second one over dps, unless maybe undead or the healer is logging soon. If this many people are really rolling clerics, they might be in for a rude awakening for PuG'ing if they aren't already part of a group of friends or guild.

Rogues though, and dps in general, stack. Tank/healer/CC, then you get three dps no worries about redundancy. Of course we have no real idea how the server grouping dynamic will actually play out just yet.
9% clerics isn't going to make it hard for clerics to find groups. If anything, it'll bone over the 4-5% of people playing wizards, since 1-30 clerics are like 90% of a wizard but while also bringing heals and buffs and a slightly smaller exp penalty! And if there are undead? Shit. A cleric IS a wizard with heals and buffs at that point.

And even if people don't look at wizards as lame versions of every other caster like I do, 9% clerics is still a LOT less than 1 per group.
Last edited by Tecmos Deception; 10-24-2019 at 01:57 PM..
  #3  
Old 10-24-2019, 01:58 PM
deadlycupcakez deadlycupcakez is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
9% clerics isn't going to make it hard for clerics to find groups. If anything, it'll bone over the 4-5% of people playing wizards, since 1-30 clerics are like 90% of a wizard but while also bringing heals and buffs and a slightly smaller exp penalty! And if there are undead? Shit. A cleric IS a wizard with heals and buffs at that point.

And even if people don't look at wizards as lame versions of every other caster like I do, 9% clerics is still a LOT less than 1 per group.
Tis the first time i've thought lesser of tecmos
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