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  #1  
Old 10-22-2019, 10:55 PM
BlankDiploma BlankDiploma is offline
Kobold


Join Date: Oct 2014
Posts: 100
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Quote:
Originally Posted by dekova [You must be logged in to view images. Log in or Register.]
Human carrying a small lantern in secondary slot. Placing a fire beetle eye in any of my eight general inventory slots actually reduces light level. Looks like fire beetle eye light level is taking precedence.
That's likely because it has a wider radius, despite the lower brightness. Not much to be done about that. There's no way to combine player light sources.
  #2  
Old 10-23-2019, 06:40 AM
Deathrydar Deathrydar is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,673
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So yesterday I ran around with a candle and a torch with a human and an erudite to finish up testing darkness. I have to say that it looks great! The platform to boat area is much improved and you can actually see now.

I will say this though. I did encounter some odd things. The one thing in Neriak that i encountered I will not report yet cause I don't know if it was a fluke thing or a lighting thing. But the thing I will report is, I jumped off of the boat in Erudin's Crossing last night and when I went underwater, it was very bright and clear. It almost looked as if I was flying rather than swimming. I could see the bottom of the ocean and all.

It looks incredible though guys! You really did a great job with this darkness thing!
  #3  
Old 10-23-2019, 08:18 AM
soronil soronil is offline
Sarnak


Join Date: Aug 2013
Posts: 475
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Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
So yesterday I ran around with a candle and a torch with a human and an erudite to finish up testing darkness. I have to say that it looks great! The platform to boat area is much improved and you can actually see now.

I will say this though. I did encounter some odd things. The one thing in Neriak that i encountered I will not report yet cause I don't know if it was a fluke thing or a lighting thing. But the thing I will report is, I jumped off of the boat in Erudin's Crossing last night and when I went underwater, it was very bright and clear. It almost looked as if I was flying rather than swimming. I could see the bottom of the ocean and all.

It looks incredible though guys! You really did a great job with this darkness thing!
Was your character a prexus worshipper? They get innate ocean vision.
  #4  
Old 10-23-2019, 08:38 AM
Deathrydar Deathrydar is offline
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Join Date: Oct 2009
Posts: 1,673
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Quote:
Originally Posted by soronil [You must be logged in to view images. Log in or Register.]
Was your character a prexus worshipper? They get innate ocean vision.
That's a great question. I rush-created him cause I didn't care, so it is quite possible that I did choose Prexus. I had no idea they get that special feature.
  #5  
Old 10-24-2019, 12:07 AM
Danth Danth is offline
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Join Date: Oct 2009
Posts: 3,328
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Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
That's a great question. I rush-created him cause I didn't care, so it is quite possible that I did choose Prexus. I had no idea they get that special feature.
They're pulling your leg. It's simply a glitch related to going underwater on our client. I get it too on my decidedly not-prexus characters.

EDIT: For now, at least, I am no longer able to test Kunark zones (on blue) using the Green patch. The files seem to have diverged too much: Kunark forest zones (including Emerald Jungle and Trak's Teeth) become very bright at night, similar to the underwater glitch mentioned above. This does not happen if I revert all files to 50D, but of course then I don't have the newest night-sky tweaks.


Danth
Last edited by Danth; 10-24-2019 at 12:28 AM..
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