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Old 10-20-2019, 08:20 AM
Gustoo Gustoo is offline
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Excited for candle fixes currently they dont have any impact in dark alleys at all whether equipped or unequipped the darkness is completely solid.
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  #2  
Old 10-20-2019, 08:23 AM
Deathrydar Deathrydar is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Excited for candle fixes currently they dont have any impact in dark alleys at all whether equipped or unequipped the darkness is completely solid.
OMG! Have you seen the zone line between WC and Kithicor? Wow! Even with infravision you could spend 20 minutes there trying to zone.
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Old 10-21-2019, 12:44 AM
Tethler Tethler is offline
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Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
OMG! Have you seen the zone line between WC and Kithicor? Wow! Even with infravision you could spend 20 minutes there trying to zone.
My human ranger died in WK to a wandering werewolf. I ran back at night with no light source. The canyon from Qeynos hills leading to WK was so solid black I was forced to look straight up and see where the black canyon wall met the skyline to keep my path. Ended up punching a fire beetle to death after zoning for a light source, haha.
  #4  
Old 10-20-2019, 02:45 PM
BlankDiploma BlankDiploma is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Excited for candle fixes currently they dont have any impact in dark alleys at all whether equipped or unequipped the darkness is completely solid.
The candle fix is going to make them dimmer, not brighter.

If you don't see ANY difference, your dynamic lighting may be disabled. Have you run /dyn off on blue previously?
  #5  
Old 10-20-2019, 03:09 PM
soronil soronil is offline
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Originally Posted by BlankDiploma [You must be logged in to view images. Log in or Register.]
Have you run /dyn off on blue previously?
Probably better thing to ask (since people may not remember that correctly)
Make sure this is set in eqclient.ini:
ShowDynamicLights=TRUE
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