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#1
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P99 Green:
1. Large Sewing Kit: Currently weighs 3.0 & should be 0.4 in classic "Weight changed from 0.4 to 3.0 on 7/14/2013 patch." 2. Deluxe Sewing Kit: I'm not sure if this item was part of classic. If so, I haven't found any on the green beta server yet. 3. Cancel Magic: I believe the classic mechanic was that buffs would be cancelled from top down. I haven't tested it yet since the 50g patch but prior to that it was cancelling buffs at random. | ||
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#2
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#3
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I was just watching a video from someone on the green beta and he was an erudite. The lighting was not working at all while on the boat from Erudin to Queynos. Not sure if this was addressed yet and already fixed with 50g, but it's really dark and it doesn't seem that the game recognizes your light sources.. I am going to go test it now.
EDIT: Three minutes after I posted this, I logged on my human necromancer that was at the ZL in East Karana just out of HHP. Did a /time realized it was 6pm and tried to get down the mountain. I fell off the damn ledge and died. It's DARK! | ||
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Last edited by Deathrydar; 10-19-2019 at 11:07 AM..
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#4
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Was this ever reported? Player characters give off their own light, even if they are invisible. I just ran behind an invisible enchanter from one ZL of WK to the next.
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#5
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So I tested the lighting while on the boat in Erudin and Erudin's crossing as a human. It's pretty bad. While on the boat, it does not even recognize your light source. Well, it does until you zone from South Qeynos into Erudin's crossing. Then the light source goes bye bye.
In Erudin, There is no absolutely no way at all to see the floating platform when you are on the boat, and vice versa if you are trying to get on the boat. The only way you can, is if you turn your gamma up past 60%. And even then, you would need to know when to do it. The only reason I knew to try it is because I kept spamming /loc until it stopped changing and then I knew I stopped moving. I only did the /loc spam because I expected it to be too dark. A lot of people are not going to expect it to be that dark. Anyway. There ya go. | ||
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#6
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To be fair, the lighting situation still isn't GREAT on boats, but at least they (and the floating platform in Erudin) will behave like they do in South Qeynos. So, there should be enough visibility to navigate with a small dynamic light source, like a candle. | |||
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#7
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#8
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#9
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Here's the current state of things. If you have the 50g patch files, you are up to date.
Known issues:
Fixed (50g)
Fixed locally, waiting for future patch
Love to fix, probably can't:
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#10
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Quote:
Danth | |||
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Last edited by Danth; 10-19-2019 at 04:02 PM..
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